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Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 08-12-2001 02:51
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#91 Report this post to a moderator
Remove this text

I forgot the ESPN section.
One long added. Represents the base Cost.

Nero Would is offline Nero Would
Chieftain

Nov 2001
time: 00:15
  Old Post 08-12-2001 06:04
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#92 Report this post to a moderator
Increase Your PM Length

One additional bit is used in the small wonders flags in the BLDG sections. It indicates that a victorious army is required. The field now looks like this:

4	long		small wonders (binary):
00000000
increases chance of leader appearance .......1
build armies without leader ......1.
build larger armies .....1..
treasury earns 5% ....1...
build spaceship parts ...1....
reduces corruption ..1.....
decreases success of missile attacks .1......
allows spy missions 1.......

allows healing in enemy territory .......1
required goods must be in city radius ......1.
requires victorious army .....1..

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:15
  Old Post 09-12-2001 22:41 Visit Mercator's homepage!
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#93 Report this post to a moderator
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Everything's been added again...

By the way, if you check the about box in Civ3edit, it says the BIC version. Is it 2.10 with the patch?
In the BIC header, I think the 1 indicates the amount of headers or something (as stupid as the 1 at the start of the RULE section).
The 2 and 5 (now 10) indicate the major and minor BIC versions.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 14-12-2001 19:14
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#94 Report this post to a moderator
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quote:
Originally posted by Mercator
Everything's been added again...

By the way, if you check the about box in Civ3edit, it says the BIC version. Is it 2.10 with the patch?
In the BIC header, I think the 1 indicates the amount of headers or something (as stupid as the 1 at the start of the RULE section).
The 2 and 5 (now 10) indicate the major and minor BIC versions.

Yes, you are right. I've seen some strings from the memory, left in SAVs, at unused places. There is spoken about BIC ver 2.9, 2.7 and 2.10.
Also the VER# seem to be a section.

So the file should begin with 4 bytes "BIC " that indicates that it is a BIC-file, and then the sections start.

The first section is VER# (BIC Header)

4	string		VER#
4 long Number of headers (1)
4 long Remaining length of header
4 long 0
4 long 0
4 long BIC major version number (2)
4 long BIC minor version number (10)
640 string description
64 string title

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 15-12-2001 03:36
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#95 Report this post to a moderator
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There is an error in the TECH section. The icon is missing between era and x.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:15
  Old Post 15-12-2001 21:42 Visit Mercator's homepage!
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#96 Report this post to a moderator
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changed...

I expanded the table of contents a little, it now has links to each of the sections, and at the top of each section is a link back to the ToC.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 26-12-2001 22:21
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#97 Report this post to a moderator
Avatar Enlargement: We've got the solution

More knowledge of the TERR section:

after the number of possible resources value there are not a 3 byte value, but a list of 1 byte values for each 8 possible resources. (With the result that the number of resources aren't limited to 24)

cyberguide is offline cyberguide
Settler
munich, germany
Jan 2002
time: 06:15
  Old Post 14-01-2002 16:40 Visit cyberguide's homepage!
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#98 Report this post to a moderator
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any experience with the EXPR section?

has anybody experienced with the EXPR section and added new EXPR levels that total higher in number than
the original 4 levels?

i tried to. works well for the editor and the game except that the game dont seem to make use of what comes after the 4th level as well as leaders being generated at that very level.

has anybody experienced the same or contrary?

cyber

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 14-01-2002 19:33
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#99 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by cyberguide
any experience with the EXPR section?

has anybody experienced with the EXPR section and added new EXPR levels that total higher in number than
the original 4 levels?

i tried to. works well for the editor and the game except that the game dont seem to make use of what comes after the 4th level as well as leaders being generated at that very level.

has anybody experienced the same or contrary?

cyber

I think someone did, and got the same results. But I don't know who.

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 21-01-2002 15:34 Visit Lemmy's homepage!
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#100 Report this post to a moderator
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i tried it, and got the same results

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 25-01-2002 02:11 Visit Lemmy's homepage!
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#101 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

is there any way you can make a downloadable html file of those first cuople of posts?
i can't always be online to view it, and now i saved the first page, but the links won't work if i'm offline, so it's a bit uneasy to navigate

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:15
  Old Post 28-01-2002 17:55 Visit Mercator's homepage!
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#102 Report this post to a moderator
Got spare money?

Sure, I had an offline version of it anyway to make the updating easier.

I didn't make any updates yet, by the way. And since I don't have Civ3 anymore I won't be doing any "research". I will keep "monitoring" this thread though, and I'll update it if any new things are discovered.

Attachment: civ3bic.txt
This has been downloaded 41 time(s).

Last edited by Mercator on 28-01-2002 at 21:21

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 28-01-2002 19:24 Visit Lemmy's homepage!
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#103 Report this post to a moderator
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i think something is wrong with the file, i downloaded it, but i can't open the file, i'm using winRAR and it says there is an unexpected end of file.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:15
  Old Post 28-01-2002 21:35 Visit Mercator's homepage!
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#104 Report this post to a moderator
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Damn yes! I get an error too... Well I re-uploaded the file now uncompressed. The extension is .txt but it really is an HTML file (it won´t accept HTML files), so save it with a .htm extension instead (you have to change the file name anyway since the download name always appears as attachment).

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 29-01-2002 01:37 Visit Lemmy's homepage!
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#105 Report this post to a moderator
Browse Apolyton AD-FREE

excellent

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:15
  Old Post 06-02-2002 21:06
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#106 Report this post to a moderator
WOW Support Apolyton, buy Civilization: The Boardgame

I cant follow You trough all the projec, in escense (o wathever espell IT) WHATS THE FRUIT OF THIS THREAD? I mean, whast the definitive .... it

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 06-02-2002 22:29
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#107 Report this post to a moderator
Re: WOW Support Apolyton buy from Amazon

quote:
Originally posted by godinex
I cant follow You trough all the projec, in escense (o wathever espell IT) WHATS THE FRUIT OF THIS THREAD? I mean, whast the definitive .... it

I don't get this post.

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 07-02-2002 01:55 Visit Lemmy's homepage!
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#108 Report this post to a moderator
Re: WOW Put an end to popups!

quote:
Originally posted by godinex
I cant follow You trough all the projec, in escense (o wathever espell IT) WHATS THE FRUIT OF THIS THREAD? I mean, whast the definitive .... it


attempted translation:
I can't follow you through all the projects. in essence, what is the fruit of this thread, what is the definitive it?

am i close? who do you mean godinex?

Bane Star is offline Bane Star
Warlord
Adelaide, Australia
Sep 2000
time: 14:45
  Old Post 07-02-2002 18:23 Visit Bane Star's homepage!
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#109 Report this post to a moderator
thank you, thank you Remove this text

I bought the game and played it, and when I went to edit it, even with all the posts on this site, pretty much gave up, But by chance I found this thread and can now edit to my hearts content, I read Hex, So with your notes and tid-bits I will edit and edit and edit, with my brothers 3d studio max experience I will be able to have some pretty neat 3d characters to add to the game too,
Fantasy civ3 here we come....

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 07-02-2002 19:56
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#110 Report this post to a moderator
Inflate your Upload Space

You don't need to know hex to edit...

Imp. Montezuma is offline Imp. Montezuma
Warlord
Kazakhstan
Dec 2001
time: 09:15
  Old Post 14-02-2002 05:14 Visit Imp. Montezuma's homepage!
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#111 Report this post to a moderator
Barbarians by Culture groups Support Apolyton, buy GURPS/ Alpha Centauri

In RACE Section

Barbarians by Culture groups with calculations of them

;AMERICAN (14)
Mayan
Incan
Cherokee
Anasazi
Teoihuacan
Olmec
Zapotec
Chehalis
Chinook
Apache
Illinois
Inuit
Navajo
Carib
;EUROPEAN (14)
Saxon
Vandal
Goth
Angle
Magyar
Khazak ; (?) Khazar (eur) or Kazakh (asi)?
Celt
Bulgar
Alemanni
Burgundian
Gepid
Hun ; west branch of Hunnu tribe
Jute
Marcomanni
;MEDITERRANEAN (16)
Seljuk
Pheonician
Estruscan
Illuryian
Thracian
Phrygian
Gaul
Minoan
Mycenian
Cimmerian
Ligurian
Numidian
Patzinal ; ERROR this tribe is eur
Sarmatian
Scythian
Suren
;MIDEAST (16)
Sumerian
Assyrian
Hittite
Harappan ; 1st entry
Mauryan ; ERROR tribe from NZ is asi
Parthian
Harappan ; ERROR 2nd entry again!
Nubian
Sarbadar
Bactrian
Circassian
Cuman ; ERROR this tribe is eur
Hurrian
Kassite
Bantu
Khoisan
;ASIAN (15)
Mongol
Shangian
Yayoi
Zhou
Ainu
Polynesian
Aryan
Avar
Ghuzz
Hsung-Nu ; east branch of Hunnu
Kushans
Yue-Chi
Sakae
Uzbek
Tartar
;NONE (1)
Barbarian

TOTAL=76

May be standard offset of names is 15 strings? 15*5+1=76

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:15
  Old Post 14-02-2002 07:28 Visit Mike Breitkreutz FIRAXIS's homepage!
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#112 Report this post to a moderator
Re: Barbarians by Culture groups Increase Your PM Length

quote:
Originally posted by Imp. Montezuma
In RACE Section
May be standard offset of names is 15 strings? 15*5+1=76


Yes that's correct. We have 15 tribes for each of the five culture groups plus one generic tribe.

Nero Would is offline Nero Would
Chieftain

Nov 2001
time: 00:15
  Old Post 15-02-2002 09:57
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#113 Report this post to a moderator
BIC format for patch 1.17 Support Apolyton buy from Amazon

Just thought I would mention that the BIC format has not changed for patch 1.17 (BIC format is still BIC version 2.10). The values of several fields changed, and I have listed the changes in my reply to this thread.

An interesting side note is that the editor included in the initial release of the patch claims to be editor version 1.17/BIC version 3.0. That version of the editor creates BIC files that are unusable by Civ III with the 1.17 patch, the "new" version of the editor that we must download to correct this is editor version 1.15/BIC version 2.10. Perhaps an indication that more changes are already being worked on?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 15-02-2002 11:34
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#114 Report this post to a moderator
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I'll start working out BIC 3.0 (if that what the incorrect editor has) to be able to upgrade my tools faster once it is released. (hopefully they will use it)

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 15-02-2002 23:05
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#115 Report this post to a moderator
Got spare money?

I jut checked on version 3.0, and the only thing I can see that as changed is that the units have an extra long value, which can't be set from the editor. Defaults to -1

This makes it no need to continue that investigation. I'll wait until next patch to work on the next BIC version.

wervdon is offline wervdon
Prince

Nov 2001
time: 23:15
  Old Post 24-02-2002 02:04
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#116 Report this post to a moderator
Increase the size of your Attachments

Of the 52 bytes in the WCHR section after the length, Im working
on the assumption that its 13 long values. So far ive nailed down the function of the final long value.

long mapsize (0 = tiny, 4 = huge)

Hope that helps at least a bit. Ill post anything else I find out too that isnt already in the thread.

alienXterminatr is offline alienXterminatr
Settler

Jan 2002
time: 00:15
  Old Post 27-02-2002 21:13
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Hi,

I'm making a mod with a friend and we've come up with an idea that we think would be really cool. However, we have no idea if it's possible and the posted BIC file format does not seem to have any flag indicating otherwise.

What we want to do is to make mountains impassable. We feel that mountain ranges could be great strategic barriers. Ideally the worker could walk on mountains and make a moutain pass for others to use. But we can deal with this being impossible.

If anyone knows if (how) it is possible to accomplish either of these I'd be really grateful. I noticed there are a few bytes kicking around the BIC file that are still unidentified.

Thanks
John

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 12-04-2002 01:03
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#118 Report this post to a moderator
Increase Your PM Length

BIC version is up to 3.08 as of 3rd April. (An unusable map on Civ3.com had some inside information for me )

Nemo is offline Nemo
Prince
of no one.
Apr 1999
time: 23:15
  Old Post 14-04-2002 09:35
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#119 Report this post to a moderator
Got spare money?

So, based on the info found in the .bic file, are 2 things possible?

1) can a helicopter be forced to land on a carrier. currently no unit with a "transport capacity" >= 1 can be loaded onto the carrier. can this be overridden in the .bic file?

2) can the bombing range cap of 8 be lilfted via the .bic file?

Currently the civ editor does not allow for these 2 things, however I am now looking toward some kind of binary/hex fix for this, if possible.

And based on what is listed here, it didn't look like one could do either of these, but you guys understand this stuff way more then myself, so I just thought I'd ask.

Thanks

Nemo is offline Nemo
Prince
of no one.
Apr 1999
time: 23:15
  Old Post 15-04-2002 20:06
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#120 Report this post to a moderator
Lose 30 kilos (of popups)

Ok, so in trying to find a solution to the helo/carrier deal, I am looking at two different variables.
1) to manipulate it so that air AND land attributes are both checked. I have played with this but have been unsucessful. I have changed teh land/air/sea attribute under PRTO_Helicopter to every number between 00-09 and no luck. I tried inserting a x01 before and after the default value (x02), but as I figured, it corrupted the file. So, does any one know how this might be possible.
2) The other option is to find a way to force anything with the 'unload' attribute to accept vehicles with a 'trans. capacity' >0. I have not seen a way to do this in the .bic file. Is it even possible to do in the bic file? or is it hardwired into the .exe file or somewhere else?

thanks

 
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