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RichM
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Here's an Earth map I made with the Mediterrainian region, England and Japan exaggerated in size to accomodate the large concentration of European and Middle East civs. The resources should be in the right places as this is something I've researched quite a bit. The sacrifice for a large Mediterranian was that I had to squish Africa, but Africa is still functional.
edit: I have now added a few more resources to accomodate the way that the AI uses them. This is the final version.
Attachment: euroworld.zip
This has been downloaded 34 time(s).
Last edited by RichM on 09-11-2001 at 21:22
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RichM
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One more thing,
I tailored the resources in such a way that civs in their proper starting locations could make their early game special units. I'm really hoping it will be possible to fix starting locations in the NEXT patch!
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RichM
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Here's a couple of things I noticed in my playing of this map. I started as the Chinese(In Greece) and I fought the Japanese(In Italy) and pushed them out of Italy so that all they had was the Island of Malta and varius outposts around the world. He made his capital on that Island, and since it is only one square it is militarily unassailable, yet the massive culture they generate is a real problem for my cities in south Italy. I'll have trouble getting my ships out to sea if they build a coastal fortress there.
Another thing is that Southeast Asia has lots of spices, and almost every civ has towns on one of the Islands down there. Just like in history! neat.
It would sure be better if I could specify the starting positions of civs in the right place. Horses come from Asia, but even though I'm Chinese, I started in Italy and noone will trade me some horses so I can't build my special unit.
This also brings up another issue. I purposely made the strategic resources somewhat rare, like 10 - 12 each on the map, in hopes of increasing their importance. I've noticed though, that the AI civs are talking to each other every turn, and It's very rare for a trade to become available. Perhaps I should up the number to 16 so that each civ can have one who engages in proper diplomacy. Let me know what you think. If you decide to place more resources yourselves, I would suggest keeping them regional to encourage trade, rather than distributing them everywhere.
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RichM
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Ok, the final version is up!
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