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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > MiniMap in Editor
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GH Moose is offline GH Moose
Settler

Nov 2001
time: 05:16
  Old Post 05-11-2001 13:05
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#1 Report this post to a moderator
MiniMap in Editor Support Apolyton

Is there a way to show a minimap in the Editor?

I was trying to make a map that consisted of a number of equal-sized continents that were each 'self-sufficient' in that they have the same number and types of resources...I was finding the lack of a minimap a big problem in trying to keep the continents similar sizes...and the lack of a copy/paste option doesn't help either...

Buck Birdseed is offline Buck Birdseed
Emperor
Khoon Ki Pyasi Dayan (1988)
Nov 2000
time: 05:16
  Old Post 05-11-2001 19:09 Visit Buck Birdseed's homepage!
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Support Apolyton, buy Civilization III: Complete

Yup. It'd be vital for those of us who would like to try our hands on real-life locations...

Dan Magaha FIRAXIS is offline Dan Magaha FIRAXIS
Firaxis Games
The Metropolis known as Hunt Valley
Mar 2000
time: 00:16
  Old Post 05-11-2001 23:32 Visit Dan Magaha FIRAXIS's homepage!
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#3 Report this post to a moderator
Increase the size of your Attachments

One of the techniques some of us here used while messing around with the editor was to create a grid of coast or sea tiles on an ocean background. You can then work grid-square by grid-square on an atlas map, for example. Just be careful when "erasing" the gridlines, and save often

Until the minimap is available in the editor, you might have some success at this technique.

I've attached a bic with a grid on it, it may help some of you out.

Attachment: grid.zip
This has been downloaded 20 time(s).

Barnacle Bill is offline Barnacle Bill
Warlord
Somewhere on the wine dark sea
Oct 2001
time: 00:16
  Old Post 07-11-2001 01:09
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Increase the size of your Attachments

You know, that brings up an idea I'd like to suggest for the editor. I would like to be able to import a map in some common bitmap format, tell the Civ3 map editor how many squares I want in one of the dimensions (my choice, height or width), and then have the editor draw the grid lines over the imported map. Then I could place Civ3 terrain tiles in the squares which would cover up the imported map. This would be the easiest way for folks to generate the maps they want, accurately.

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