Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Railroads give extra food!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Mannamagnus is offline Mannamagnus
Prince
Prime Headbonker, The Netherlands
Mar 1999
time: 06:16
  Old Post 05-11-2001 14:41
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Railroads give extra food! Increase Your PM Length

A friend told me that railroads increase foodproduction!

Is this true? And does this mean that the whole map will be covered with railroads. If so I'd be very disappointed.

Also I would like to know if it's still possible to transform terrain (e.g. change deserts into plains).

Trachmir
Guest

Not Yet
time:
  Old Post 05-11-2001 15:27
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Kinda... Rail gives +1 food in an irrigated square, and +1 Shield in a mined square. The bonus food was a replacement for "Fields" (A VERY BAD IDEA IMHO). Which means forest are useless in the late game (Rail does not give them anything).

No TERRAFORMING... You can clear/plant forests (in grassland/plains/tundra) and clear jungles though (jungles become grassland). I like the fact that forests are on more terrain types, and the inability of terraforming dosen't really bug me (as long as it becomes possible in the editor).

Also. there are no SWAMPS (no glacier either)


I think rail should only improve mines AND Forests with +50% shields, they should add back fields. Swamps SHOULD be included, and jungle found on swamps/grasslands. Swamps should be DRAINABLE to grassland. Forests on Hills would also be nice.

Well that and the UN letdown and the editor are my three real civ3 complaints.

Mannamagnus is offline Mannamagnus
Prince
Prime Headbonker, The Netherlands
Mar 1999
time: 06:16
  Old Post 05-11-2001 15:38
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Kinda... Rail gives +1 food in an irrigated square, and +1 Shield in a mined square. The bonus food was a replacement for "Fields" (A VERY BAD IDEA IMHO). Which means forest are useless in the late game (Rail does not give them anything).


So this means the whole map will be covered with railroads. That must be very ugly!

quote:
I think rail should only improve mines AND Forests with +50% shields


I agree and also there should be the option to change deserts into plains.

Is there a rules.txt where we can make these changes?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0309 seconds (86.13% PHP - 13.87% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net