Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Refugees
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
sluggo is offline sluggo
Settler
New York, NY USA
Nov 1999
time: 05:12
Post  Old Post 26-09-2000 09:44
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Refugees Lose 30 kilos (of popups)

I've been thinking about creating a Refugee unit that behaves sort of like the "Desperate Partisans" crossed with caravans.

When a city is taken, Refugees are created, (no attack, no defense worth mentioning) which basically don't do much except clog movement and perhaps create food problems for nearest friendly city.

Two paths occur to me -- make them Barb units (so they're not under control of the player who lost the city) or set them up to GOTO nearest friendly city.

However, there should be some mechanism to prevent simply killing or disbanding them -- maybe an EVENT that creates negative effects for anyone who acts against refugees.

Any comments?

Ken Hinds is offline Ken Hinds
Prince
USA
Mar 1999
time: 00:12
Post  Old Post 26-09-2000 10:18
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase the size of your Attachments

Sluggo,

Get a hold of Mr. Temba's Charlemagne Scenario, should be in CSC area of this site. He does a vary good job of refugee creation. His idea may be modifiable to fit what you want. His are more like caravans without the trade aspect of carvans. You take them into your city and use like caravans with wonders.

Ken

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:12
Post  Old Post 26-09-2000 10:43 Visit techumseh's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Or check out my Congo! scenario, which first made use of this idea to deal with the 1998 war in central Africa (which still continues today, though you wouldn't know it from the media).

Shadowstrike is offline Shadowstrike
Emperor
The Glorious Land of Canada
Jul 2000
time: 00:12
Post  Old Post 27-09-2000 02:44
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Got spare money?

This is going to be in my next (first) scenario....

Basically I put the settler in the partisan slot...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0269 seconds (85.66% PHP - 14.34% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net