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gwillybj
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Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001 time: 00:16
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Back in April I downloaded the attached alternate for the landscape -- the colors of the ground. It is a 149KB file called "DrabSMAC.zip". I can't remember where I found it. The guy called himself "RGE", so if he sees this (or someone else knows where I got it), I hope he claims or gets credit. These are his own words from his README (included in the zip):
A rather drab texture file for Alpha Centauri.
Ground is sandy brown instead of reddish brown, mountains are light grey instead of sandy brown, ground fungus is orange and green instead of red, magrails are grey with dark bluegreen dots instead of cyan with orange dots and finally, roads are trackmarks instead of broad dirttracks.
Rename the original texture.pcx and unzip this texture.pcx file into the Alpha Centauri directory.
RGE
I unzipped it into a working folder I have for SMAC customizing. Then I made a copy named "drabtexture.pcx" and moved that to the SMAC directory. I also made a copy of the original "texture.pcx" named "textureSID.pcx". When I want to use "drabtexture.pcx", I simply copy it to "texture.pcx". When I want to switch back, I copy "textureSID.pcx" to "texture.pcx". This way I never lose the two main files.
Last edited by gwillybj on 03-12-2001 at 06:59
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