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kent-jo
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Norway, Oslo
Jul 2000 time: 06:12
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Is it possible to make Units that only can move on railroads?
An if it's possible, how??
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Captain Nemo
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Red Front
Jan 1970 time: 05:12
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No, making fractional movement units doesn't work. There is one way but it sacrifices many other features of the game and can't be built. You make railroad out of ocean squares and "cover" them with the railroad Graphic. The trains are now boats and travel on the rivers. They can carry troops and "missiles" (Artillery trains) but if there are also oceans in your scenario you are out of luck.
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Kull

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El Paso, TX USA
Mar 1999 time: 22:12
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Nemo's "Ocean Railroad" idea is pretty neat, and I can think of one scenario which might be perfect for it:
"Lawrence of Arabia"
1) The map would basically consist of the Arabian desert between Damascus and Mecca/Medina.
2) You could simulate ocean on the edges of the map by using blue tundra or something and covering it with invisible "impassable terrain units. Even that's not necessary since you could dispense with water altogether (although it would be nicer if you simulated portions of the Red Sea, Gulf of Aqaba, and the Dead Sea)
3) Since blowing up (and repairing) the railroad has to be possible, simulate it through events as follows: Place 0-move Turkish dynamite units at certain locations along the canal/railroad. Killing them launches an event which transforms one hex of railroad terrain to land and creates a 0-move Arabian unit next to the destroyed segment. When the Turks kill that, an event "rebuilds" the railroad and creates a new Turkish dynamite unit. Perpetual Loop. 
4) Each destruction of the railroad also creates an Arabian Cavalry unit (not buildable) back in Mecca. In order to defeat the Turks, the railroads must be destroyed often enough to generate a large Arabian army which is required for the final assault on Damascus. This simulates the recruitment-enhancing benefits which accrue from waging a successful guerilla campaign.
5) You could use several different types of trains including troop carriers, armored, artillery-carrying, etc. The Arabs should also be able to attack them and gain $$ and munition bonuses for destroying them.
6) Probably lots of other neat features that could be added based on a detailed study of this interesting "sideshow".
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