Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Patches and things they can do
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Delthayre is offline Delthayre
Settler
Allentown, PA United States of America
Oct 2001
time: 00:16
  Old Post 06-11-2001 05:19
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Patches and things they can do Support Apolyton buy from Amazon

I've seen a lot of cries for patches recently, some measured and balance, others fiery and foolish. I wholeheartedly agree that a patch is warranted and make no issue of most of the points brought up (provided those points are mentioned in a calm and reasonable manner). My quandry regards the usefullness and capability of patches.

Just how much can be done with a patch? What limits (both coded and financial) are there on patching?

Anyone with programming experience out there is particularly welcome to comment.

P.S. Once this is done, I suggest we prepare a detailed and relistic list of patch suggestions followed by a coordinated e-mailing campaign. Enough letters and we should get a few on the next "ask the civ team" if they intend to continue that.

P.S.S. Let us avoid the issues of multiplayer and the missing editor functions for now. It is well established that they can be added to the game relatively easily and in the case of editor are almost guaranteed to be implemented (officially, that is).

~I realize that the topics I have proposed have been rehashed many times, yet I feel that a system of designated threads using a planned structure and organized effort will have the best chance. They will also make it easier for any Firaxis employees that may chance upon the boards to check.~

Nothing ventured, nothing gained.

Also, please ignore any inflammatory posts. If you see an inflammatory post, pretend, to the best of your ability, that it does not exist. Be not kindling.

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:16
  Old Post 06-11-2001 11:12
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton or Terrorists Win

*bump*

Good post Delthayre. Would you mine giving me a hand over at this thread that I started? I think we have pretty much the same goals.

yin26 is offline yin26
Emperor
This space reserved for Darkstar.
Apr 1999
time: 14:16
  Old Post 06-11-2001 12:40
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Lose 30 kilos (of popups)

If you look in the Help forum, Korn has a thread designed just for this purpose. He's a very capable guy and will do a bang-up job.

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:16
  Old Post 07-11-2001 17:49
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

Cool, I didn't see that so thnx for the info yin.

I think I am going to head over there now and my list to his.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0263 seconds (86.02% PHP - 13.98% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net