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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > Information on what the Difficulty level setting changes in the game mechanics.
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Delbert is offline Delbert
Settler

Nov 2001
time: 05:16
Thumbs up  Old Post 06-11-2001 20:38
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Information on what the Difficulty level setting changes in the game mechanics. Support Apolyton

This is just general information for those who want to know how difficutly level affect opponents.


Chieftain, your first 4 citiezen are born content, after that they are unhappy.

the opponent build advance rate is 200% (i.e. they need twice as much as you)

barbarian combat bonus is 400 %

Warlord its 3 citizens, 120% build/advance rate, and 200% barbarian combat

at

Prince its 2 citizens, 100% build/advance rate, and 100% barbarian combat

All players are equal.

at

King its 2 citizens, 90% build/advance rate, and 50% barbarian combat

at

Emperor its 1 citizens, 80% build/advance rate, and 25% barbarian combat

and finialy at

Deity its 1 citizens content, 60% build/advance rate for your opponent, and 0% barbarian combat bonus.

Also

Corruption increases with difficulty

the lower the difficulty the more likely you'll get a reward from a goodie hut.

Opponents are more leient during negotiations at lower levels

Opponents are less aggressive and less likely to break agreements at lower levels




Delbert

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