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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Airport effects on trade?
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Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:12
Post  Old Post 16-10-2000 09:36
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Airport effects on trade? Increase Your PM Length

I'm making a modern day scenario, and I just happened to notice that putting an airport in cities altered their trade slightly. Does anybody know the specifics of this? No official documentation seems to comment on this.

Also, I've noticed that sometimes in a Communism certain cities experience corruption. How does this work?

Shadowstrike is offline Shadowstrike
Emperor
The Glorious Land of Canada
Jul 2000
time: 00:12
Post  Old Post 16-10-2000 00:14
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The communism thing is due to a variable at the beginning of rules.txt. That specifies how far communist cities would have an effect of from the capital.

I don't know about the airport thing though...

Frank Johnson is offline Frank Johnson
Prince
Houston, TX
Jan 1970
time: 23:12
Post  Old Post 16-10-2000 03:39
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I believe it is +50% to base bonus reveune and trade arrows if BOTH cities have airports.

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:12
Post  Old Post 16-10-2000 19:34
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AHA! That's it! The cities I was talking about had trade routes to others, and so presumably the airport just increased their trades.

Thanks - you've hit the nail on the head and I'm off to drink some tea.

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