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Ignis Fatuus
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If you are playing on one of the two lower levels (chieftain and warlord) the game doesn't automatically sell off units or wonders when your treasuryruns out of money. So if you were playing these levels, it is not a bug, but rather a game design feature.
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Grunthex
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Calgary
Oct 2001 time: 22:16
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More importantly, does the AI have the same rules?! That might explain how it can afford 1000000 gold/turn, or barring that obvious bug, maybe how it fields such large armies. No, I'm not complaining, it's just one of the things I haven't been able to verify the AI doesn't cheat in, and Soren DID say the AI plays by all the players' rules...
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Ignis Fatuus
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Acererak,
I found that information in the CivIII Strategy guide. I haven't seen it mentioned in the game book though.
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Grunthex
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Calgary
Oct 2001 time: 22:16
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So it is the Reaganomics that allows it. Good to know. Means if I play at Regent, the AI is actually forced to run it's economy right. Good thing I'm moving up next game, as I've about figured out the mechanics, and I'm ready to lose.
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SirSebastian
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Might this explain the widely divergent reports we hear? Some people claiming that the lower difficulties are way too hard, and others having success with harder difficulties?
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