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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > An events question
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jcarkey is offline jcarkey
Warlord
St. Louis
Aug 2000
time: 23:12
Question  Old Post 25-10-2000 09:28 Visit jcarkey's homepage!
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An events question Increase Your PM Length

Does anybody know how to after a unit attacks and gets destroyed (Missile Flag) can you create units around that? So for example lets say that I want a cruise missle that once it attacks to create other cruise missiles around it. Is this possible? And if it is, does anybody know how to do it?

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BeBro is offline BeBro
King
of the Krauts
Mar 2000
time: 06:12
Post  Old Post 25-10-2000 03:00 Visit BeBro's homepage!
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I donīt think that this is possible. Civ2 isnīt able to plot the position of a killed unit, so itīs unable to locate the positions for your new cruise missiles.

It can work when you specify a position in the events, lets say your missile attacks a city, then you can "recreate" new missiles around the city (use the right locations in the CreateUnit event). But this is impossible on the open battlefield...

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jcarkey is offline jcarkey
Warlord
St. Louis
Aug 2000
time: 23:12
Thumbs down  Old Post 25-10-2000 03:29 Visit jcarkey's homepage!
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Is the partisan creation hard-coded into the game? If you could recover that then it might work. And I think that a unit-killed event only applies to a non-missile unit.

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BeBro is offline BeBro
King
of the Krauts
Mar 2000
time: 06:12
  Old Post 25-10-2000 04:34 Visit BeBro's homepage!
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quote:

Originally posted by jcarkey on 10-24-2000 06:29 PM
Is the partisan creation hard-coded into the game?



I think yes. And I also think that my first post was a bit stupid, because your missile has to capture the city to trigger an event...sorry

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Eternal is offline Eternal
King
FNORD
May 2000
time: 00:12
Post  Old Post 26-10-2000 09:05 Visit Eternal's homepage!
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Partisan creation is hardcoded- Once you get Communism they will show up after your cities are taken. More are created per city if you have Guerilla Warfare

And no, missiles are destroyed after attacking, they are not killed, so unitkilled does not work with them.

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