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CygnusZ
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It does feature less corruption... which means more money and faster technology. If you're going to war though, go communist or monarchy.
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EnderSword
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Canada
Nov 2001 time: 01:16
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I find democracy useful for just after conquests, when you send in waves of workers to develop and connect your new cities.
But the governments as a whole leave ALOT to be desired, there's really no 'alternative' governement. Even communism isn't that different from Democracy. only difference in war weariness/police
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Dawe
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Escondido, CA, 92027
Jan 1970 time: 05:16
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Democracy really shines when you A) have few units; and B) Have lots of roads combined with city improvements (markets, banks, libraries, universities...). My income went up about 50 and science about 250 when I switched. But war weariness is brutal.
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Cao
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United States
Nov 2001 time: 23:16
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IN reference to alternative gov't---
Don't forget about Communism's espionage bonus.
Sun Tzu said "...the superior militarist strikes while schemes are being laid."
This means winning by intelligence.
With a higher chance of success, your spies should keep you informed about the positions of your neighbors allowing you to make efficient decisions with your army.
Why is this so critical in a communistic gov't?
Economy.
It's what the communists don't have and the only way to get it is to steal it. With free support for up to 8 units and accurate knowledge of the enemy, you have a lot of muscle to throw around. Demands of lump sums and per turn payments of gold is the only way to keep up with a commercial/dem/rep civ.
For every tech that's stolen, that's an extra 7-10(avg.) turns of research that you don't need.
Gold is also saved from not having to maintain a large infastructure --due to the fact that science and gold is stolen and happiness is controlled through police units.
Use your units to control (not necessarily develop) most of the board. Luxury and Strategic resources can be filtered strait into your economy through trade with far off nations.
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