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Julius Brenzaida
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Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Aug 2000 time: 05:12
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quote:

Originally posted by Mercator on 11-06-2000 02:56 PM
Do you by any chance know how to allow the FW map editor to handle gigamaps? I'm dying to make some gigamaps. But I can only do that using an image editor. I prefer the map editor. That way I can also have a look at gigamaps of others, too.
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Well, no, the FW mapeditor, as the FW programm, can't handle gigamaps. I don't know how to change that.
And sending you only the MGE mapeditor wouldn't work. The mapeditor is linked with many other files, the terrains, the .dll and I think even the civ2.exe. And also, it requires a newer version of direct x. Compability is not easy. I don't see how it could be done. But a separate mapeditor would be great, especially for the possessors of ToT.
Mercator, the best thing avalaible is your great utility.
The only solution is to buy MGE, it should be quite cheap now, I hope. (err, it's not a satisfying answer).
------------------
Oh Man, when will you understand that your greatness lies in your failure - Goethe
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