 |
|
Civ Dave
|
|
Toronto
Oct 2001 time: 00:16
|
|
I found that no matter how much I bomb a unit, it will never lose that last hit point....
anyone know why this is?
|
|
|  |
 |
|
Orlando
|
|
If you bomb a city down to size 1, it will never be destroyed if bombing runs are continued on that city.
|
|
|  |
 |
|
AuraSeer
|
|
The complete lack of lethal bombardment is just silly, IMO.
Say I'm attacking a heavily-defended enemy capitol. The transports with all my attack units got sunk, leaving me with only artillery and defense units. So, while my home cities build some replacement attackers, I entirely surround the capitol and start bombarding it with eight artillery per round.
This doesn't help me in any way, for what should be obvious reasons.
Since bombardment can't kill units, all the defenders are obviously still in place at the end of the turn. They're down to one hit point, but because they're in their friendly city, they get 100% healed every turn as long as they don't move.
So I pummel this city from now until doomsday. I destroy the barracks and the factory and every single city improvement. I kill off the population wholesale. Eventually all that's left is a bunch of soldiers, in a little village with few people and no facilities. YET, those soldiers still manage to repair their weapons, and rebuild destroyed tanks, and train replacements for their (Elite!) dead comrades, healing unit strength faster than I can hurt it.
Just plain silly, that.
|
|
|  |
 |
|
Dida
|
|
combardment cannot kill units, and half the time, it fails to do any damage.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|