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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:16
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Sounds cheap, but you've obviously got a system that works!
I think technology is the most important item in the game, and you are correct, I think it is taken far too cheaply, not only in selling it to you, but in just giving it willy nilly to other civilizations.
Countries jealously guard secrets. A civ should be closely tied to your before they even THINK about trading or selling technology...
Venger
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Zyzzarzaz
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Stockholm
Nov 2001 time: 00:16
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The AI seems to value "old"-techs light.
In my current game I can sell my new high end techs for 30 gold per turn to several civs, even thought I only have a marginally tech lead. But I barely get anything (20 gold lump sum or something) for older techs, if they happen not to own them for some reason.
I have 0% gold rate and still goes 150 gold surplus per turn cause of tech sells. I'm in mid-medieval age now.
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Pyrodrew
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I agree. Early Techs are FAR too cheap right now. I bought my way into the lead for pennies! Ok gold pennies, but the point still holds. Older techs should be FAR more valuable than they are now in the earlier stages of the game, because these early techs help a civilization advance quicker, which decides which civilizations will be the dominant ones later. The AI shouldn't value techs so cheaply (with gold) in the beginning.
And late in the game, getting 30 gold/turn for a tech the AI is currently researching & will soon learn seems FAR too high. Some game balance needs to be made here.
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