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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > For the Big Mc - Hurricanes
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Immortal Wombat is offline Immortal Wombat
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  Old Post 10-11-2001 17:49 Visit Immortal Wombat's homepage!
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For the Big Mc - Hurricanes Increase Your PM Length

I made a hurricane sprite, and also some SLIC to implement it as a barbarian air unit. However, unlike the pirates coding, it seems the barbarians do know how to use air units, so it is a little tricky to make them target cities. It seems the barbarians will use them, but aim for poorly defended units.
(The first playtest ended after two turns when both my settlers were killed by storms )

Sometimes if there are no units nearby, the hurricanes dies at sea, when it runs out of fuel. Otherwise they come cruising towards land with 40 movement points, kill something, and burn out. They only form at sea, but have to be able to cross land to do anything worthwhile.

In the attached zip file are:
Hurricane sprite,
Units.txt
newsprite.txt
uniticon.txt
ND_Hurricane.slc

To use, dump the files in their correct places, (probably use a scenario for now)
put the line

code:
#include "ND_Hurricane.slc"

in a SLIC file that gets loaded (script or scenario.slc).
NOTE: at the moment, there is no alert message to the city hit, nor is there graphics or GL entries for the hurricane. If you want these, I can do them, but the whole concept may need changing, so I didn't bother for now. At the moment it uses fighter grpahics and GL entries.

gl_str.txt is not included, because you should never have to select the unit, so wont be bothered where it says UNIT_HURRICANE.

Attachment: hurricane.zip
This has been downloaded 15 time(s).

The Big Mc is offline The Big Mc
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  Old Post 12-11-2001 15:37 Visit The Big Mc's homepage!
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nice one. this will really upset the apple cart.

I may do some tinkering I will let you know how I get on.

I have a question if this was meant for me why has it been download four times already.

THE BIG Mc

Last edited by The Big Mc on 12-11-2001 at 16:09

Immortal Wombat is offline Immortal Wombat
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  Old Post 12-11-2001 20:30 Visit Immortal Wombat's homepage!
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Sure, tinker, this is just a starter

I posted it here specifically because you requseted it, but I'll let everyone else grab it to, might be nice...

Oh, and one of the downloads was me checking to see if the zip was ok. Sometimes it can get corrupted.

The Big Mc is offline The Big Mc
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Talking  Old Post 13-11-2001 15:45 Visit The Big Mc's homepage!
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Got the mod working good but i could not get it to atack ships so i had the idea of giving the storm a dead zone after starting and finishing its go.

The unit you made, I made a few alteration and got it to atack laviathans

it apears the storms atack was set too low so it could be killed too quick by a laviathens.

THE BIG MC

The Big Mc is offline The Big Mc
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Talking  Old Post 15-11-2001 16:47 Visit The Big Mc's homepage!
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quote:
However, unlike the pirates coding, it seems the barbarians do know how to use air units,


can a normal AI, In all my experience I have never seen an AI do this. It Stops one of my mods taking off did you ever find a way around this.

THE BIG MC

Immortal Wombat is offline Immortal Wombat
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  Old Post 15-11-2001 22:31 Visit Immortal Wombat's homepage!
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quote:
Originally posted by The Big Mc
can a normal AI, In all my experience I have never seen an AI do this.

They don't build them, but they can use them. When you give boats to barbarians, they just sit in the water. At least the air units move...

The Big Mc is offline The Big Mc
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  Old Post 16-11-2001 15:26 Visit The Big Mc's homepage!
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Have you got a tornado sprite (the wind one) it could look good against the hurricane mod with your city being attack by a tornado and a hurricane.

I Would try to make it my self but I haven't got paintshop and I haven't a scrap of artistic blood in my body.

Immortal Wombat is offline Immortal Wombat
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  Old Post 16-11-2001 18:02 Visit Immortal Wombat's homepage!
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I'll do one at the weekend if I can find the time

The Big Mc is offline The Big Mc
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  Old Post 19-11-2001 17:37 Visit The Big Mc's homepage!
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I mad some alterations to hurricane this week end it now puts forest and jungle fires in. I also put in a regenerate string so that dead tiles now regenerate into grassland. cool or what.(what)

thanks I will take later.

Immortal Wombat is offline Immortal Wombat
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  Old Post 19-11-2001 18:25 Visit Immortal Wombat's homepage!
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quote:
Originally posted by The Big Mc
I mad some alterations to hurricane this week end it now puts forest and jungle fires in. I also put in a regenerate string so that dead tiles now regenerate into grassland. cool or what.(what)

thanks I will take later.

I tried to do a regenerate thing for eartquake regions, how did you manage to get it work? Mine loses track of the tiles after a turn.

The Big Mc is offline The Big Mc
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  Old Post 19-11-2001 18:43 Visit The Big Mc's homepage!
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I made the regenerate function select a tile every time to alter it selects a dead tile at random and changes the tile back into a grassland, as trees don't grow that much in brown field and polluted sites but some grassland things do.

it was the only way I found of doing it I need a new special effect I just got the cleric cloud over it at the moment

The Big Mc is offline The Big Mc
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  Old Post 20-11-2001 18:09 Visit The Big Mc's homepage!
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I had A go of making it more selective last night and failed I have an idea about using goods to mark up the tiles for regeneration As no good for dead tiles. I thought I would make one and lock on to this item to change the tile something daft like charcoal or something a high money good that disappears fast you have to be at the right spot at the right time.

Immortal Wombat is offline Immortal Wombat
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  Old Post 20-11-2001 22:30 Visit Immortal Wombat's homepage!
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Can you post the SLIC? It sounds good

BTW I'm thinking about making the ND code better, with volcano hotspots chosen at the start, and some rudimentary plate tectonics.

The Big Mc is offline The Big Mc
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  Old Post 21-11-2001 16:24 Visit The Big Mc's homepage!
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I will But I will have to send you all of the hurricane slic too I used a lot of the variables of that to get it to work. I am still learning slic myself so I always look for the way I can do it. but if it helps I will post it next time. the slic should only change one tile a turn because I haven't got the good loc working yet.

The Big Mc is offline The Big Mc
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  Old Post 22-11-2001 15:19 Visit The Big Mc's homepage!
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you wanted it here it is.

it replaces ND_hurricane and does regenerate and forest fires.

Attachment: nd_hurricane.slc
This has been downloaded 8 time(s).

The Big Mc is offline The Big Mc
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  Old Post 22-11-2001 18:17 Visit The Big Mc's homepage!
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would you put your earth quake slic on the form I would really like to have a look at it.

Immortal Wombat is offline Immortal Wombat
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  Old Post 23-11-2001 00:05 Visit Immortal Wombat's homepage!
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I posted it in the Natural Disaster thread, and the new sprites thread as well. Here it is once more

Attachment: nd_08_09.zip
This has been downloaded 12 time(s).

The Big Mc is offline The Big Mc
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  Old Post 23-11-2001 13:55 Visit The Big Mc's homepage!
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have you had a look at the regenerate function yet. The next step is to make the changes on a wider area.

I unzip and have a look at the earth quake slic code and get back to you at brake time to day (10.30)

The Big Mc is offline The Big Mc
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  Old Post 23-11-2001 17:12 Visit The Big Mc's homepage!
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i had a look, looks interesting you put Plagues in could use part of that for shadow mod i which i have had a hard time set bio infect off may be what i need.


back to forest fires
good news is that if you teriform a tile into dead tile you can keep the improvments.

so far so good then i use the random tile selecter and then say if its dead with roada(new and un bildubl tile improvment chang to forest)

i should get paintshop tonight so i will have a go at a special efect.

The Big Mc is offline The Big Mc
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  Old Post 26-11-2001 17:47 Visit The Big Mc's homepage!
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If any one has had problems with the mod above like my new slic coding for nd huricane don't panic you haven't a virus or something I found a bug in it which kills your game after a few turns. I have started to get around it put a better one on soon

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