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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > IFE - Infinite Forest Exploitation
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barefootbadass is offline barefootbadass
Prince

Jan 1970
time: 05:16
  Old Post 18-11-2001 01:40
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#31 Report this post to a moderator
Re: This isn't an exploit Put an end to popups!

quote:
Originally posted by Strollen
I am pretty sure Firaxis intended forest to be used as a way of rushing production.

From the Civ3 manual Rush Jobs
To rush a job without using either of these costly methods, you normally have two options [ disband units]... The other methods is to clear forests in the city 's radius. The resources gaine from this action go straight into the contrstuction project.


Yeah, I forgot about this final nail in the coffin of the idea that this is a 'cheat' that firaxis didn't foresee. In order for chopping to be a reliable way to rush stuff the forests must be a renewable resource. They only give you 10 shields a forest and if you were limited to the forests present at the beginning of the game or only allowed to harvest a square every 10 turns or something, you can hardly call it 'rushing'.

Surgeon is offline Surgeon
Settler

Nov 2001
time: 15:16
  Old Post 20-11-2001 10:31
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#32 Report this post to a moderator
Support Apolyton, buy Civilization 2

My $0.02.

It's not a cheat. Clearing a forest to the ground would give a hella lotta wood.
Planting a forest and clearing it is quite an investment of manpower.
Considering one turn is often many years of real time I dont see why a rush of workers couldnt get a planting done faster.

I may be wrong but I have no problem with it. Just like I had no problem with the caravan rush of Civ2.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:16
Red face  Old Post 20-11-2001 11:33
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#33 Report this post to a moderator
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But it's boring... All you do is pressing the forest&deforest keys...

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:16
  Old Post 20-11-2001 19:06
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#34 Report this post to a moderator
Help yourself to an AD-FREE life

It is a perfectly viable strategy, and if I was playing MP I suppose I would have to use it to operate at peak efficiency. What bugs me is that Sid/Firaxis always talk about reducing micromanagement and repetitive redundant features. I can't think of anyhthing more repetitive than telling your hundred captured workers to chop/plant every turn. Utterly tedious. If only they hav taken the time to code in a lumberjacking colony that did the job automatically and could not be multi-stacked then you would have the sensible choice of squeezing extra shields out of the tiles or converting them to fertile plains. You could not have a single tile generating as many shields as your slave force can generate.

Capt Dizle is offline Capt Dizle
King

Sep 1999
time: 00:16
  Old Post 20-11-2001 20:05
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#35 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Lumberjacks is mind numbing. It works but it is NOT fun.

Anyone else want the supply crawlers back? Caravans? Spies?

Civ3, a devolution in gaming.

Neon Deon is offline Neon Deon
Chieftain
Cali
Mar 2000
time: 05:16
Thumbs up  Old Post 21-11-2001 00:50
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#36 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

If you view lumberjacking as tedious micromanagement, then dont do it. If you like micromanagement then do it. It is your option. AS far as coruption goes. Build courthouses,habors to connect to your capitol and make them big enough to use wltkd for your far flung cities. This beats the heck out of civ 2 and 0 waste under a democratic goverment hands down!

Surgeon is offline Surgeon
Settler

Nov 2001
time: 15:16
  Old Post 24-11-2001 09:20
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#37 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Eli
But it's boring... All you do is pressing the forest&deforest keys...


Then dont do it! play on a lower difficulty, jeez.

Johnny_Vegas is offline Johnny_Vegas
Settler

Nov 2001
time: 05:16
  Old Post 24-11-2001 09:36 Visit Johnny_Vegas's homepage!
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#38 Report this post to a moderator
&quot;don't do it&quot; is not a solution Support Apolyton, pre-order Civilization IV

The biggest argument for loyal fans of a game defending it from people complaining about bug exploitation is "just don't do it". That's a fine argument for single player, but when multiplayer comes out it is NOT a good argument. Because in multi-player its very difficult to get everyone to agree to a list of things "not to do". That's why its always better if the company fixes the problem.

Tournaments, multiplayer, GOTW competitions, etc... Are all useless when bug exploitation determines who wins/loses.

In the game Disciples by Strategy First, there was an exploitation that I found a week after its release. Basically you could have your theif unit steal stuff, and then turn around and sell it back to the store, over and over and over, making it free money. I complained about this in the forums and people told me to just DONT DO IT, until I brought up the point of the multiplayer tournament coming up and said that the people that don't exploit the thief "bug" will lose to those that do. Even the developers told me things like "Well some people like that to earn easy money if they are behind" and other such nonsense.

The fact is if you plan on making your game a competitive game, you have to fix all the design flaws such as the infinite forest exploitation. Players should not be rewarded for doing such a thing. It would force everyone to do it in multiplayer, or have everyone make a "gentleman's agreement" not to do so, which is lame.

Surgeon is offline Surgeon
Settler

Nov 2001
time: 15:16
  Old Post 25-11-2001 05:15
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#39 Report this post to a moderator
Tired of ads?

News flash: There is no multiplayer and I dont care!

Gentlemens agreements are lame? It's more the people that dont stick by them that are the problem. Its ****wits like those that have ruined every sociable multiplayer game yet.

HHughes is offline HHughes
Settler

Nov 2001
time: 05:16
  Old Post 24-12-2001 17:14
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#40 Report this post to a moderator
Browse Apolyton AD-FREE

Perhaps a fix for this would be taking corruption into account on the particular harvest. But otherwise I see at as a farily valid strategy. Whats wrong with lumberjacking?? It happens in the real world!!

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:16
  Old Post 16-10-2002 03:15 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#41 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

i don't think this thread should be listed in the directory anymore, for the exploit has been fixed in one of the earlier patches (v1.07f? v1.16f?)

DaveMcW is offline DaveMcW
Prince

Aug 2002
time: 00:16
  Old Post 16-10-2002 04:56
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#42 Report this post to a moderator
Support Apolyton or Terrorists Win

This thread was buried with all the other earlier patch threads, not bothering anyone until you bumped it up by replying.

Why delete it when you can just ignore it on the back pages?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:16
  Old Post 16-10-2002 05:09
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#43 Report this post to a moderator
Put an end to popups!

You are both right. He just wants it deleted from the directory of must read threads. That makes sense as it is no longer a must read. An email is the best way to do it, not a post.

 
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