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Raleigh
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Is there anyway to determine what is causing unhappiness in a given city at any time, like in Civ2?
I see the happiness smiles, but I still have problems figuring out what is going on. I have a city, not far from the capital, on prince, with 4 unhappy people in a republic, with no troops in any enemy territory. I have 1 luxury and 2 smiles from my luxury funding (as opposed to science) and still have 2 unhappy people afterwards.
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Raleigh
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Thanks so much, that is a BIG help!
I still can't figure it out though. I started with 4 unhappy citizens, have 2 luxuries coming in and 2 happy faces from a 30% luxury rate (30% science, 40% tax) and i wind up with 1 happy citizen, 1 content and 2 unhappy instead of 4 content or happy citizens. what gives? Any help appreciated!
Last edited by Raleigh on 11-11-2001 at 08:29
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