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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > POLL: Let Police Stations reduce corruption?
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Would you want Police Stations to fight Corruption? (Time out:0 days after 11-11-2001, 11:43)
Yes! This is a great idea.
No... I don't see the need to change Police Stations
No... Corruption is not a problem
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Trachmyr is offline Trachmyr
Warlord
The Everglades
May 1999
time: 00:16
Question  Old Post 11-11-2001 11:41
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#1 Report this post to a moderator
POLL: Let Police Stations reduce corruption? Support Apolyton buy from Amazon

The question is simple, would you like FIRAXIS to make an "official" change so that Police Stations also help fight corruption?

This would ease the high level of corruption somewhat, and make the Police Station more useful IMHO. It also makes perfect sense that Police Stations would help reduce crime (a.k.a. corruption).

NOTE: Police Stations would still have their original ability to reduce War Weariness in addition to fighting corruption.


Edited to clarify intent... see "Note".

Last edited by Trachmyr on 11-11-2001 at 12:04

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:16
  Old Post 11-11-2001 11:54 Visit dexters's homepage!
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#2 Report this post to a moderator
Support Apolyton or Terrorists Win

In terms of being intuitive, i agree that police stations should reduce corruption.

As for its original purpose of reducing war weariness, keep it. Coming relatively late in the game, it more than offsets the benefits. Not to mention people would have to spend resources building 2 improvements, instead of 1 to reduce corruption down to its lowest levels.

Trachmyr is offline Trachmyr
Warlord
The Everglades
May 1999
time: 00:16
  Old Post 11-11-2001 12:02
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Avatar Enlargement: We've got the solution

That's what I meant, should police station reduce corruption IN ADDITION to reducing war weariness. Sorry I wasn't more specific.

mrbilll is offline mrbilll
Chieftain

Nov 2001
time: 22:16
  Old Post 11-11-2001 12:20
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Enter the AD-FREE zone

Most of the frustration about the corruption isn't really about the outrageously high levels. It's the fact that you basically just have to suck on it that's p**sing most of us off. As is, the anti-corruption methods available are pathetic.

ANY options to deal with corruption would be appreciated. Make it hard. Make it expensive. Make it challenging. But for crying out loud, Firaxis, give us the tools to play the game in any way we want- not just the limited options forced on us by that ridiculous corruption system!

PGM is offline PGM
Prince
Lisboa, Portugal
Aug 2001
time: 05:16
  Old Post 11-11-2001 15:44
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Support Apolyton, buy Civilization III: Complete

Yes, it's a good idea. Besides that's what police stations exist for in the real life, they fight crime. Or at least they should...

Haphazard is offline Haphazard
Warlord
UK
Dec 2000
time: 05:16
  Old Post 11-11-2001 17:08
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Increase the size of your Attachments

The patch will reduce corruption too, probably by changing the base effect, rather than improvements ability to fight it.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:16
  Old Post 11-11-2001 17:12
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(ignore this post, restoring cookies)

Baloo is offline Baloo
Chieftain
of the dingy garage
Nov 2000
time: 05:16
  Old Post 11-11-2001 17:51
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I support the idea.

Police stations reduces crimes. Crimes can sometimes be categorized as wastes aka Corruption. Hence, Police stations reduces Corruption.

Make it to complement Courthouse. Needed in Republican and Monarchy type of gov't.

Guynemer is offline Guynemer
King

Donate to the Red Cross
Gotta have more cowbell!
Mar 1999
time: 00:16
  Old Post 11-11-2001 19:39
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Help yourself to an AD-FREE life

quote:
Originally posted by dexters
In terms of being intuitive, i agree that police stations should reduce corruption.


Of course. After all, who's ever heard of a corrupt police department?

It's not a bad idea, but I think it would just be better if they toned down corruption overall--not a lot, just lower it a bit so it's not so completely crippling.

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:16
  Old Post 11-11-2001 19:51
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Maybe more some way to make a police state... Police stations by themselves in our modern society don't change really alot of thing. It's more the way it's used that changes it all.

Trachmyr is offline Trachmyr
Warlord
The Everglades
May 1999
time: 00:16
  Old Post 12-11-2001 02:07
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Lose 30 kilos (of popups)

*bump*


Wow, that's pretty overwhelming support!

GodSpawn is offline GodSpawn
Prince
Scotland
Oct 2001
time: 05:16
  Old Post 12-11-2001 02:15
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I think the question is a bit pointless since, as someone has already pointed out, the patch is going to address the corruption problem. AFTER the patch is out, the question may become relevant.

Trachmyr is offline Trachmyr
Warlord
The Everglades
May 1999
time: 00:16
  Old Post 12-11-2001 02:48
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I don't think it's pointless at all... if there is overwhelming support for this concept, PART of the way Firaxis can fix corruption with the patch IS by making police station have the ability to reduce corruption in addition to war weariness.

The Templar is offline The Templar
Prince
People's Republic of the East Village
Oct 2001
time: 00:16
  Old Post 12-11-2001 03:05
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I've done this through the editor, and it helps a little. But the patch also needs to make the 'reduce corruption' flag do more to fight corruption.

TitanTim is offline TitanTim
Chieftain
Niagara Falls, Ontario, Canada
May 1999
time: 00:16
  Old Post 12-11-2001 03:14
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More buildings should reduce corruption Support Apolyton, buy Civilization: The Boardgame

Here's a quote from Grifman in another thread I find would solve the problem in a very good way.

quote:
Well, a very easy fix is to go into the civ3mod file and use the editor. There is a checkbox that says "Reduce corruption" for the various improvements. For example, you could say that temples and cathedrals reduce corruption (more ethical citizenry), and that barracks/police stations reduce corruption (more govt presence). That and changing the max number of cities before corruption becomes a problem (right now at 8/16/24/32 I think) would really help until the patch comes out. Grifman.


Sorry to usurp this thread with this question but does anyone know where there's a good "expert" FAQ about "deep" Civ3 questions?

Akaoz is offline Akaoz
Prince
Europe
May 2001
time: 05:16
  Old Post 12-11-2001 03:35
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Suffering from ads?

I haven't had the chance to read this one yet. Denis is pretty good at faqs, but it's not done by a loong shoot yet:

http://db.gamefaqs.com/computer/dos...ization_iii.txt

Try back in a month or so...

-Alech

Comrade Tribune is offline Comrade Tribune
Prince
Vienna, Austria
Nov 1999
time: 06:16
Post  Old Post 12-11-2001 04:52
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quote:
Originally posted by dexters
In terms of being intuitive, i agree that police stations should reduce corruption.


Not intuitive imo. Police themselves would be the first to be corrupted.

Chuckles is offline Chuckles
King
of WOOT I'm a King now!
Jan 1970
time: 21:16
  Old Post 12-11-2001 04:55
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Lose 30 kilos (of popups)

Cool, I just made it 100 votes so the percentages all lined up.

I never build police stations anyways so may as well make them usefull. I am sick and tired of my RR conencted, same continent, luxury laden, courthouse'd, WLTKD, democratic city having only 1 shield and 20 wasted. Just plain stupid.

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