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D4everman
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Fort Dix, New Jersey
Jun 2000 time: 05:16
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War weariness has stopped my crushing of the french and the Egyptians. Damn. And they started the war! the French landed on my continent and I asked Joan to leave or declare war. She chose war. And I had NO horses. I had to kiss Caesar's ass to get some horses for cavalry as Cleopatra jumped in and declared war too. Luckily I had a mutual protection pact with my neighbors in China. Mao held off the Egyptians long enough for me to build a lot of cav and artillery and take out four of her cities. I managed to invade France and take a city but just as I built modern transports and loaded them up to smash the frogs coastal cities war weariness crept in. Half of my empire is in turmoil so I had to make peace with the french. I thought that would help long enough for me to at least take one more egyptian city, but no dice. So I made peace with them too. (the foreign advisor tells me that "Cleopatra is a known liar and a cheat" so I expect this peace will not last long.) Well, the war was a long one....My question is this...now that I'm at peace will my citizens calm down or do I have to make a lot of entertainers and raise the luxury rate?
FYI: I'm playing the greeks, huge map, warlord level.
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Wolfshanze
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Same thing is happening with me. I'm the Germans, and I have a two-front war with the French on one side, and the Romans on the other....
I've been at war so long with these losers, that my people are practically in revolt... it sucks too, especially when I'm winning the war!
Now that I'm winning, people want to quit! My Germans aren't worth my great military leardership!
I haven't reached the Fascist government on the tech tree yet, so that's not an option... it's either make peace, or switch to a Monarchy.
I hate the senate!
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Raleigh
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Although war weariness appears much less scientific than in Civ2 (where units outside of cities = war weariness), so far it is working well for me in this game.
I was a Republic and French. I captured a city, the Germans captures a city, both off continent. My people were ok. Next turn, those sneaky Germans attacked and captured a city on the main continent. ALL my cities went into revolt (each got an additional unhappy face). I set my luxuries higher, recaptured the city, and then set my luxuries back down and everything was ok. So, to me it was very realistic. As soon as I lost a city on the mainland everything went to pot, but before it was stable.
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Wolfshanze
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Actually, I think the "War Weariness" of Civ3, though difficult to put a finger on, is much better handled than Civ1 or Civ2.
Of course, it makes me want to develop Fascism that much quicker!
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Kc7mxo
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Kansas City, Kansas
Jan 1970 time: 21:16
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Actually in my most recent game, war weariness, while an annoyance, isn't really a problem.
I'm playing a regent game, 7 opponents, standard map.
I'm in the modern age, as a democracy, and I've fought several wars. The key is naturally to keep them short. My war weariness seems to become a problem around 18 turns or so, just before my alliances run out anyway. I ussually jack up luxuries enoguh to tide me over, and then when my alliances come due, i call for peace.
The only problem with this, is when the enemy won't make peace. Which is damn annoying when you can't even find them. 
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