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lamber111
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State College, PA, USA
Dec 2000 time: 05:12
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Does anyone know if it is possible to force computer controlled civ's to Ally and attack a common enemy? I'm trying to create a historical scenario and this would be EXTREMELY helpful in simulating certain wars.
Thanks
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Fanatic
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San Jose, CA, USA
Dec 2000 time: 05:12
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One method I have used is to start the civilizations already allied (cheat menu) and then create events preventing them from talking to each other, which will prevent them from breaking the alliance. Unfortunately it also prevents them from exchanging techs. Hope this is of some use.
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jcarkey
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St. Louis
Aug 2000 time: 23:12
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You could use an event to give that tech that was just researched to the ally.
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lamber111
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State College, PA, USA
Dec 2000 time: 05:12
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Yeah, not letting them talk might be helpful. Although the scenario is a middle east scenario, where the Arabs nations are currently allied in an effort to destroy Israel, but as history shows they aren't always that friendly towards each other except when fighting Israel, so I wanted them to be able to fight each other too.
I could force war among the 6 Arab nations upon Jerusalem being captured or something, but then they'd never be able to make peace if I didn't allow negotiations...
And techs aren't really that inportant since I've tried to maintain a slight technological advantage for Israel to give them a fighting chance...
[This message has been edited by lamber111 (edited December 28, 2000).]
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