Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Criptical Interface
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
XarXo is offline XarXo
Prince
of the "I agree"
Jul 2000
time: 05:16
  Old Post 12-11-2001 19:45
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Criptical Interface Support Apolyton, buy Alpha Centauri

First of all, you probably will say me "READ THE MANUAL", but I believe that ALL the screens MUST have at least ONE on-game button.

I've played at the game and I found really criptical the interface, first I don't supposed to use the F1 / F11 keys (so a lot of info simply couldn't be reached directly), or that the description of "how create and embassy" says "double clicking on the capitol". My capitol? Or the other civ capitol? Which button? Finally in a thread I found that was the RIGHT button (thanks apolytoners!).

Also, the diplomatic assistant screen simply S-U-C-K-S, no detailed info about what we know about them (it appears in the diplomatic conversation screen, why not in the game? Or is another key trick like CTRL+ALT+D???), only 7 rival civs in the screen, so what happens if I'm playing in a huge map with 15??...

If (as it appears) the faces are zoomable, WHY NOT reduce them more and create a 16 polygon with each one in each corner, and in the empty border space create miniwindows with the info of the civ. And with an access to the info on F1/F11 buttons that doesn't have any shortcut? And the small ball next to a face, I deducted that is an embassy-present icon (Is the same ball that uses the units, yes? Recycling space after the 700 Mb need for the installation??? ).

About the city screen, is a great one, but with an access to the civilopedia from the building-queue/choose-list sector could be a great chance! Actually we can check the civilopdia asking another thing, clicking the up-arrow and selecting the asked thing.

The other questions are about advertisings and zoom, why not when you quit (in a PIII 866 MHz needs some time) say "quiting..." with a clock progress as when loading/starting a game, If not I can't know if the game crashes (sorry, but is usual, info: Win ME with 128 RAM). And, where is the ZOOM button??? Why not a + button in the bottom of DEPH buttons? Or better, in the Minimap??? If they are here already, where are'em? Why not more buttons in the minimap like "resources" (a second screen at the top to select the resource, and white dots/areas where they could be reached), a minimap ZOOM button.

Finally, the RIDICULOUS TINY buttons "DEPH" in the info screen, I was lucky that read here that they where crucial in the game, without this I see them as decoration, like the big button "END OF TURN" in the info screen.

I know that more buttons could be bad, but if the options are present and you don't show them you simply reduce the capacity of the people to play fully the game.

But I'm not disappointed with the game AT ALL!! Is a GREAT game, the AI is a genius, sorry for the yellowish (yes, realish but I preffer sn00py's) graphics and what I said here (and the lack of more civs, why not create a new patch-civ each two week/month in CIV3.COM???).

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0282 seconds (86.03% PHP - 13.97% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net