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mad scientist is offline mad scientist
Settler

Jul 2000
time: 05:12
Red face  Old Post 02-08-2000 00:15
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#1 Report this post to a moderator
Climbing Technology Tree Tired of ads?

I’ve been playing Civ2 for a while but have never managed to get advances in 1 or 2 turns. Even under Democracy and cities with Libraries, Universities, SETI Wonder and city improvements that yield more income my advances come every 4 or 5 turns. I’ve read that in the later years of the game one should expect advances every 1 or 2 turns. How can that be achieved?

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Post  Old Post 02-08-2000 01:22
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Increase Your PM Length

The Super Science City.Collosus,Cope's Observatory,Sir Isaac's College and sometimes Shake's Theatre in the same city.Preferably at a site that has 4 specials and rivers.Specials should be trade specials like whale,silk,wine,gold etc.

Caravans/freights-delivering them yeilds a one time science bonus equal to the amount of gold recieved.Sometimes delivering just 1 or 2 can be enough to complete researching a tech.You also get trade routes which add to science and income long term

Mao is offline Mao
Deity
Apolyton
Jun 1999
time: 00:12
Post  Old Post 02-08-2000 03:42
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#3 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Yeah...you need an SSC...took me a while to learn...

SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:12
Arrow  Old Post 02-08-2000 22:08
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#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Also, playing on a small map will make it so you need less science for each advance.

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SandMonkey

"Shut up brain or I'll stab you with a qtip"
-Homer Simpson

"Ecky ecky ecky!"
"It's just a flesh wound!"
- Monty Python and the Holy Grail

Check out my 1602 A.D. site

JustinianMagnus is offline JustinianMagnus
Settler
unneeded
Aug 2000
time: 05:12
Post  Old Post 07-08-2000 02:02 Visit JustinianMagnus's homepage!
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#5 Report this post to a moderator
Tired of ads?

quote:

Originally posted by Mao on 08-01-2000 06:42 PM
Yeah...you need an SSC...took me a while to learn...


I've gotten it down to 2 turns with massive populations, none of my cities was what you'd refer to as a "super" city.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
Thumbs up  Old Post 07-08-2000 02:22 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#6 Report this post to a moderator
Lose 30 kilos (of popups)

Have a go at one of the OCC games available in the Civ 2 - Strategy forum - there you will see that with only one city - carefully placed and absolutely maxed out for science you can achieve a tech a turn with a bit of luck, but a tech every other turn without too much difficulty - IMHO OCC is the easiest way to win at deity - go try it...


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Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Talking  Old Post 07-08-2000 10:28
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#7 Report this post to a moderator
Got spare money?

Of course you don't HAVE to have the SSC.You don't HAVE to have anything.Large civs can generate 15000+ beakers per turn when maxed out.You can get 3,4,5 techs per turn at that point.But,its alot easier with the SSC.As mentioned the SSC alone can generate enough science beakers for 2 turns per tech.With a few support cities 1 turn should be fairly easy.

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