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ElitePersian
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Vancouver, BC
Nov 2000 time: 05:16
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Yeah, first off, relocate your capitol by building a palace if it makes sense to relocate it.
Secondly, you can use the editor the make the police station reduce corruption - makes sense, doesnt unbalance game.
Also, you can change the number of cities you have before corruption becomes rampant.
Make sure you dont build the forbidden palace blindly, make sure you build it near the direction you are building cities/conquering.
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remconius
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There is another theory on corruption.
That is that all cities have to be connected to you capitol in order for democracy to have effect. So build a harbor, airport or road to you network.
It is untested but could be the solution to your problems.
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Shammy, it has been my experience that tweaks made with the editor take effect at any time in the game. So, it shouldn't be too late to make the changes that are being recommended here, if you so desire.
I am finding that a combination of well connected roads, an emphasis on culture (specifically temples, cathedrals, libraries, universities, and colosseums), together with courthouses are having a gradual positive influence on my corruption problems. I have just wiped out the Romans and in so doing chose to keep their cities, rather than raze them. Bringing those cities (approximately 25 of them!) up to speed is proving to be a challenge, but I'm in no particular hurry and I am beginning to see positive results.
Since they (the Romans) occupied the southern portion of a continent that we shared I am giving serious consideration to moving my Palace further to the South. Not certain whether that will be a good thing or not, given that my primary production base (at least the way things are now) is definitely to the North.
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