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BoGGiT is offline BoGGiT
Settler
Sweden
Dec 2000
time: 05:12
Unhappy  Old Post 21-12-2000 19:14
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#1 Report this post to a moderator
Problems with cities.gif Support Apolyton or Terrorists Win

Hi everyone!!!
I'm a new mapper, and i have this totally weird problem when i'm editing cities.gif.
I changed the flags of the civilizations, but when i tried to test the scenario, i couldn't open civ2.exe!!!

Can someone please help me?
If you can, please mail help to gammalord@hotmail.com

Thank You!

jcarkey is offline jcarkey
Warlord
St. Louis
Aug 2000
time: 23:12
Post  Old Post 21-12-2000 20:03 Visit jcarkey's homepage!
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Support Apolyton or Terrorists Win

Did you remember to change the palette?

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Jay Bee is offline Jay Bee
Moderator
Valladolid, CA
Jan 1970
time: 06:12
  Old Post 21-12-2000 20:09 Visit Jay Bee's homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Most likely you saved the cities.gif file in a wrong format. To check that out try saving the file in .bmp format. This should solve the problem. Later you can convert it into GIF 87a interlaced, which is the format that Civ2 normally uses.

BoGGiT is offline BoGGiT
Settler
Sweden
Dec 2000
time: 05:12
Question  Old Post 24-12-2000 19:13
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#4 Report this post to a moderator
Increase the size of your Attachments

Thanks for your help, but how do you convert files into GIF 87a? With Adobe Photoshop, for example, i can convert to GIF 89a, but...

Jay Bee is offline Jay Bee
Moderator
Valladolid, CA
Jan 1970
time: 06:12
Post  Old Post 28-12-2000 02:17 Visit Jay Bee's homepage!
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Support Apolyton, buy Galactic Civilizations

The only reason not to use .bmp is the size. I use PSP, which allows to directly save into 87a. I do not know with Photoshp, sorry. But I believe 89a might work just as well. Try it and tell us what happens.


PS. BTW, I made a stupid mistake. The preferred format for Civ2 is 87a non-interlaced. Sorry for that one.

ruoxiaohai is offline ruoxiaohai
Chieftain
Arston, Flatulance, FRT
Dec 2000
time: 05:12
Post  Old Post 01-01-2001 13:33
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Support Apolyton, pre-order Civilization IV

I never knew there was a difference in the .gif files other than some are still images and some are animated ones!
Any version of PSP works fine, but I also got the impression that .bmp files are accepted. Is this correct?

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Prometeus is offline Prometeus
King
of Old Europe - "In America we don't trust"
Jun 2000
time: 06:12
Post  Old Post 01-01-2001 13:56
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Support Apolyton, buy Civilization: The Boardgame

quote:

Originally posted by ruoxiaohai on 01-01-2001 03:33 AM

Any version of PSP works fine, but I also got the impression that .bmp files are accepted. Is this correct?




My first Civ2 italian version never accepted BMP formats for scen... but i think that's because DLLs were re-written in italian. Civ2 MGE is another story.

BeBro is offline BeBro
King
of the Krauts
Mar 2000
time: 06:12
Post  Old Post 04-01-2001 15:41 Visit BeBro's homepage!
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Support Apolyton

BMPs are accepted since Fantastic Worlds

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Jay Bee is offline Jay Bee
Moderator
Valladolid, CA
Jan 1970
time: 06:12
  Old Post 04-01-2001 17:03 Visit Jay Bee's homepage!
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#9 Report this post to a moderator
Lose 30 kilos (of popups)

Yep, as I said above the only drawback of .bmp files is that they are much larger than .gif files. This means a much bigger zip file, which is always annoying, especially if you are not allowed to upload files larger than 1 Mb

Kull is offline Kull

King
El Paso, TX USA
Mar 1999
time: 22:12
Post  Old Post 06-01-2001 11:52 Visit Kull<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Help yourself to an AD-FREE life

Although bmp files are normally much larger than gifs, they actually compress to a SMALLER size. It seems paradoxical, but it's true.

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