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Solmyr
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It has been said that the game saves the random generator seed with the save file, so reloading won't change combat results and the like. I'm questioning whether this is a good thing. For one thing, it makes the game artificial and predictable. It does not help "game balance" as far as I can see (of course, I feel that many people pursue the concept of "game balance" too fervently, but that's another story). The only thing it does is help against the "reload cheat", but really, what's the big deal about that? You won't be able to reload in multiplayer, and nobody should care if you reload in a single-player game.
So what I'm saying is, ditch the random seed saving in the next patch. It adds nothing to the game.
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Badtz Maru
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The only reason I can see to be against it saving the random seed is if you like to save and fight the exact same battle over and over until you get a result you like, which is clearly an exploit. The game is still random, if you do the attack even a little differently after reloading you will get a different result.
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Mister Hand
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It also helps if you crash mid-turn for some reason. You just reload the auto-save and play your turn the exact same way...without worrying that this time you are going to lose the battle or whatever. Very good feature, and I'm glad they implemented it.
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Yohan
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Jackson, MS
Apr 1999 time: 05:16
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I like it. It eliminates the failed-attack-reload-retry cheat.
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Bolleck70
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Let me play the single player Game the way i like!
I like to save and reload. Why stop me?
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Malkuth
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Even though I never did this Reload thing, why stop people from playing the game the way they like? Maybe Devs should of worried more about Bugs and stuff (Intercept for instance Totally broke) other then how people play the games by themselves.
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Solmyr
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quote: Originally posted by Yohan
I like it. It eliminates the failed-attack-reload-retry cheat. |
Again, what do you care if someone cheats in their single-player game? It's not something you should be concerned about at all.
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Pyrodrew
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Friaxis should spend their time fixing bugs, improving the AI, delivering what they promised, & providing more gameplay options (not cheat options) for the game... not waste their time making a "failed-attack-reload-retry cheat". If you want to cheat - use the editor.
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Badtz Maru
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You can hardly call it a waste of time, as having it generate and save the random seed at the beginning of the game can't be any more difficult to code than generating a new random seed every time you load a game. It's probably easier.
As mentioned above, it adds to the game in that you can expect the same strategy to have the same outcome it did before if you have to reload for some reason. It would suck to take a toughly defended city and then have the game crash, reload, and not be able to duplicate your prior victory even though you did things exactly the same.
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Pyrodrew
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Badtz Maru - If you were replying to me then you obviously misread what I wrote.
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