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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > SAM Batteries, Coastal Batteries Do They Do Anything?
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Poobah is offline Poobah
Settler
Norman Oklahoma
Nov 2001
time: 05:16
  Old Post 13-11-2001 22:21
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SAM Batteries, Coastal Batteries Do They Do Anything? Support Apolyton buy from Amazon

I have yet to see a SAM battery or coastal fort do anything. It is possible that I am missing something I guess. Has anyone seen them work?

SonofDogbreath is offline SonofDogbreath
Settler

Aug 2001
time: 05:16
  Old Post 13-11-2001 22:29
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Support Apolyton, buy Civilization 2

I saw my coastal batteries get blown up by an ironclad bombardment. So I guess they served a purpose of taking one for the team and saving my temple!

Poobah is offline Poobah
Settler
Norman Oklahoma
Nov 2001
time: 05:16
  Old Post 13-11-2001 22:34
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Good point! My coastal batteries got knocked out by an ironclad too, after it sank my battleship!!!!! Don't ironclads sink in high seas dammit!!!! Should have to remain near the coast IMO.

Nemo is offline Nemo
Prince
of no one.
Apr 1999
time: 23:16
  Old Post 14-11-2001 03:24
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yeah i had an iron clad sink a nuclear sub...well, let me just say that ironclads did not have underwater detonating devices. heck, they used modified cannon balls. i fail to see how a cannon ball can sink a nuclear sub just plain stupid. and i have yet to see my defense systems actually defend...

ElitePersian is offline ElitePersian
Prince
Vancouver, BC
Nov 2000
time: 05:16
  Old Post 14-11-2001 08:35
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i had an ironclad romp my battleship.
HOW IS THAT POSSIBLE??

Kc7mxo is offline Kc7mxo
Prince
Kansas City, Kansas
Jan 1970
time: 21:16
  Old Post 14-11-2001 09:39
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Help yourself to an AD-FREE life

Well, you see. this ironclad had a magic fairy named Rand. And he cast a magic spell on you, the spell of Om. And then, because of the mystical winds of magic, along the dual octorinal currents of Se and Ed, your battleships sunk to the bottom of the sea.

Rand Om Se Ed
Random Seed

Logically, an ironclad should, if both have the same number of hitpoints, sink a battleship 1/3 of the time. 4 attack, to 8 defense. Ironclad has a 33% chance to hit, battelships has a 66% chance to defend.

You know what the worst part of all these damn combat results is?

Its that they make sense. But that doesn't mean we don't hate them any less.

BRING BACK FIREPOWER.

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