 |
|  |
 |
|
Morganstern
|
 |
Birmingham, MI, USA
Oct 1999 time: 00:16
|
|
I know, for the most part this topic would seem a no-brainer. My last experience with Republic, however, was quite disappointing. Playing US on Monarchy level, with three neighboring civs chomping at the bit to downsize me and my slight Histograph lead, I decided the only way I could keep up unit production was to hopefully get a production or gold bonus from going to Republic. I was a couple units above my Monarchy max anyway, and thus paying for them.
Nothing of the sort happened. My gross income and expenses rose, but my net take, research capacity, and productivity doesn't appear to have improved at all. I'm used to the CIV 2 model where you get a substantial benefit. Worse, I was out six turns in Anarchy I could have used to keep up with unit production, had to increase entertainment to 20%, and was hit more frequently with civil disorder. That pattern continued until the BIG ONE, war weariness, hit with a vengeance, and virtually my entire territory shut down for a turn, and my civ of course emerges the worse for wear.
In this scenario, I see little reason to go to Republic; better to wait for Democracy, which is now just a few discoveries away. BTW, I had several marketplaces, cathedrals, colosseums, etc., and temples in most cities of 4+ size. Is there anything else I can do in this more warlike scenario, or is this really going to be the pattern in CIV 3?
|
|
|  |
 |
|
Yohan
|
|
Jackson, MS
Apr 1999 time: 05:16
|
|
Do you have roads all over the place? I think that's where the real bonus of the jump from Monarchy to Republic kicks in. AFAIK, Republic gives bonus income for each square with a road on top of that given by Monarcy. If you don't have enough roads you won't see much benefit from that switch.
And don't go to Democracy unless you're a religious civ that can switch governments in 1 turn. War weariness is insane with Democracy. You can't wage war for more than a handful of turns at a time before your civ goes up in riotous flames. Republic is a good compromise, IMO.
|
|
|  |
 |
|
Monoriu
|
|
I just ignore Monarchy. Saves you a lot of research time and one more anarchy period. Just go straight for republic. Or the other way round if you like to keep a large army and fight wars. The key is to choose one path, stick with it and ignore the other path.
I agree republic isn't that great, but its still slightly better than Monarchy once you have developed your economy fully with roads, city improvements, and luxuries. Unless you have a ton of units.
|
|
|  |
 |
|
Enigma
|
|
Midland, MI, USA
Feb 2000 time: 05:16
|
|
I usually like waging war in the midgame before enemies get riflemen in the industrial age, so I run Monarchy. My experience leads me to believe that the unit support differences make up for any slight lack of cash due to corruption...
I am clearly not a fan of republic =]
Democracy is great though, just as long as you are not fighting. I do not like the "ok at waging war" aspect of Republic, when I fight a war it is a *total* war, I never fight a war half way. If I get in a serious conflict I will delay the fighting until I can send overwhelming numbers to the enemy... the extra cash you get during this time period with monarchy makes up for that.
Monarchy is overall flexible, and does a good enough job for me (I am getting 1 tech/4 years on Monarch in the middle of the Medievel era while having my army stomp on the Babylonians- Go Immortals!)
|
|
|  |
 |
|
Zurai001
|
|
I use republic early on, *as long as i have at least 2 luxuries*. Without those extra happy people, the lack of military police forces me to invest 20% to entertainment, pretty much negating the biggest advantage Republic has (extra trade).
|
|
|  |
 |
|
apocalyptica
|
|
Pittsburgh
Feb 2000 time: 05:16
|
|
I think that the type of government you are will rely on your civ. For instance, in my current game, I am the Russians, and Republic has been working very well for me. Why? Their naturally expansionist and scientific nature lends itself well to a Republic, which allows you to rapidly build settlers and workers, and very good scientific research. I am the most advanced civ in the world, and I also have the largest population. Early in the game, I took over a couple of cities of my only adjacent neighbor, the Aztecs, and have kept them at bay since while staying within the unit limits, allowing me to concentrate on building improvements in my cities. Because of this, my culture is absurdly dominant.
As someone else stated, choose one strategy, and stick to it.
|
|
|  |
 |
|
Sentinali
|
|
If you are an achient era azz kicker (ie; if you play persia and like crowded maps) go straight for Monarchy after Iron Working, the unit bonus will make up for the lack of commerce. On the other side of the coin if you like to make peace first and get a tech lead, go for the Republic straight off.
|
|
|  |
 |
|
GavfromNZ
|
|
New Zealand
Nov 2001 time: 17:16
|
|
Ok guys. Just one thought. Im on my first game, we have just hit the modern era, I`m the Americans, and we is getting our butts handed to us, not in war terms, but definitly in land area and scientifically. Why are all the AI`s in democracy? Every Single One.
Even the chinese :P. Why is this?
By the way great game, been playing since civ 1, onto civ 2, bypassed ctp, and got smac. This is the best!
|
|
|  |
 |
|
conquistadore
|
|
Well, it seems that in the modern era, the AI will either be using democracy, if they are in peace-time, or communism, in war time. But the answer is rather obvious, isnt it?
But i'm glad that the AI is much improved in civ3.
|
|
|  |
 |
|
jack_frost
|
|
monarchy and communism seem pretty worthless.
Cash flow shouldn't be a problem if your trading in tech. Especially at higher levels (monarch/emp - haven't touched diety) where all the other civs actually have money to buy.
Since paying the (really tiny) costs for upkeep shouldn't be a problem, the small monarchy bonus isn't worth while. Martial law is not really as useful in this game since luxuries are easy to get in mass (again, with aggressive diplomacy).
I usually have more luxuries then I need and keep my cities in perpetual I love the king day for reduced corruption - which means - when I go to war it dosn't hurt in terms of happyness.
The real trick is realizing that in actuality, the increased commerce of republic is still better for war then monarchy (and not to mention less wasted shields due to corruption is huge). You can pay for the units you need, you can still research tech fast, AND you don't have to waste production time on units your just using to keep your cities from revolting.
Once you come to the inevitable conclusion that republic is better then monarchy EVEN AT WAR. You really can't justify ever using anything other then republic/democracy.
|
|
|  |
 |
|
Jason
|
|
Halifax, NS, Canada
Aug 1999 time: 05:16
|
|
Quite. The thing is, I've waged aggressive wars to clear a whole continent (well, one civ off it) and stayed Republic the whole time. What's more, when I wasn't rush-building too many units, I could keep my tax rate at 100% science and still make money (I sell tech for per turn wealth from all other peaceable civs).
This is on regent. War weariness just wasn't too much of a problem. That's the only reason I hesitate to switch to communism. I mean, if I can wage war AND still research at a high level, why not? And rushing units with cash is a lot less painful than with population, at least in home cities.
|
|
|  |
 |
|
jack_frost
|
|
the biggest problem I've had with communism is the dispersed corruption. It seems similar to the republic corrption waste rate, only instead of it being focused in a few frontier cities the waste is spread everywhere.
Although communism is probably similar in effiency to republic, you could just switch to democracy many techs earlier. The reduced corruption and worker speed just makes communism sort of pointless.
|
|
|  |
 |
|
jack_frost
|
|
i think the preferred gov type is just for the AI. IE: an AI controlled civ is more likely to switch to their preferred type.
If it affected happy points and stuff then the prefferred gov would be listed in the civlopedia entry for that civ if nothing else.
|
|
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|