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Monoriu
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-a cap in the corruption, and the cap should go down as technology progresses. Its easier to manage a large empire in modern times. 1 shield cities are just.....intolerable.
-I don't mind rampant corruption, as long as I have some tools to deal with it. More city improvements to deal with corruption (police station, cathedrals perhaps), a special police unit that can be produced and requires upkeep, a specialist police pop. etc
-the courthouse is too weak.
-a curruption toggle before I start the game, like the barbarian one.
-higher culture should reduce corruption.
-garrisons reduce corruption under communism?
I'll have to emphasis this: I do not mind rampant corruption. What I need are effective in-game tools to deal with it. Telling me to limit my empire to 12, 16 cities is not acceptable and really takes the fun away.
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ElitePersian
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Vancouver, BC
Nov 2000 time: 05:16
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quote: Originally posted by Kc7mxo
Simple. Set the optimal city amount on each map to 1024. |
I remember reading about this. Someone tried this out and it didnt help at all.
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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:16
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My fixall is the following -
A courthouse reduces corruption to by half, so no more than 50% corruption with a courthouse.
A police station reduces corruption by another half from there, so no more than 25% for cities with both.
The first two shields are immune to corruption.
The argument can also be made for a 10% reduction for building barracks, but that's not essential.
With these you can make an empire work.
Venger
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All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
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