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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Should Be A Force Ally To Make Peace
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Raleigh is offline Raleigh
Warlord

Nov 2001
time: 00:16
  Old Post 14-11-2001 07:29
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#1 Report this post to a moderator
Should Be A Force Ally To Make Peace Support Apolyton, buy Civilization III: Complete

A neat diplomatic option would be to convince/force your allies to make peace, possibly for a hit to gold or reputation, depending on culture/power/relationship.

This function is in Masters of Orion 2, and since it's the same company I think, I'm surprised this idea didn't make it to Civ3.


Anyone Firaxis should definitely consider this in the future, if possible.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:16
  Old Post 14-11-2001 07:42
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#2 Report this post to a moderator
Tired of ads?

Master of orion 2 is from another era, the only connection it has with Civ3 is that it was published by microprose, which was bought by hasrbo, which was boought by infogrames.

But yes, I would've liked to see this. You can never have too many diplomatic options.

Venger is offline Venger
King
Keeper of the Can-O'Whoopass
Jan 1970
time: 23:16
  Old Post 14-11-2001 08:44
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#3 Report this post to a moderator
Yep skippy... Got spare money?

Any subtle nuances to the Diplomacy system would be welcome - I don't think you should be able to force - but you should be able to influence or exert pressure.

Venger

Kc7mxo is offline Kc7mxo
Prince
Kansas City, Kansas
Jan 1970
time: 21:16
  Old Post 14-11-2001 09:29
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#4 Report this post to a moderator
Increase the size of your Attachments

Why they left this option out is beyond me.
It was in smac, why isn't it in civ 3?

cort is offline cort
Warlord

Sep 2001
time: 07:16
  Old Post 14-11-2001 13:21
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yeah, that would be great

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:16
  Old Post 14-11-2001 16:15
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Full PM-box? Change here!

Yeah, that would be great, but how about adding it in another way too:

You send an invitation to all civs (and hopes they show up) and try to make a e.g. peace negotiation, let's say 3 civs want peace, but the 3rd civ (who is at war with 2 or 3 of the other civs) only wants peace if he/she can get a certain tech or something. If he/she gets that he makes peace with all civs

How about that, could be a great addon to diplomacy...but maybe it's too hard to make, so you idea will proberly be easiest

Jeje2 is offline Jeje2
Prince
Espoo, Finland
Apr 1999
time: 07:16
  Old Post 14-11-2001 16:28
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Support Apolyton, buy Call to Power 2

Why not use Europa Universalis model?

In EU the contry atacking or first country which is attacked are considered ally-leaders. When a ally-leader makes peace with anyone all in your alliance makes peace with it. If your allyleader makes peace with opponents allyleader war endes.

A non-allyleader may sign own peacetreaties, but receives a badboy-hit.

Why not have in Civ3:
- Country A attacks Contry Z
- Country A asks Country B to join him and B declares war on Z

If A and Z make peace, then B is also considerd made peace with Z.
But B may sign peace with Z dirextly too, but if so done before 20 turns B will receive a badboy hit to his/her trustworthy. (Worst case A declares war on B)

So I'm all for the EU-model

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:16
  Old Post 14-11-2001 16:33
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#8 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Jeje2
Why not use Europa Universalis model?

In EU the contry atacking or first country which is attacked are considered ally-leaders. When a ally-leader makes peace with anyone all in your alliance makes peace with it. If your allyleader makes peace with opponents allyleader war endes.

A non-allyleader may sign own peacetreaties, but receives a badboy-hit.

Why not have in Civ3:
- Country A attacks Contry Z
- Country A asks Country B to join him and B declares war on Z

If A and Z make peace, then B is also considerd made peace with Z.
But B may sign peace with Z dirextly too, but if so done before 20 turns B will receive a badboy hit to his/her trustworthy. (Worst case A declares war on B)

So I'm all for the EU-model


Sounds great

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:16
  Old Post 14-11-2001 17:19
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Suffering from ads?

Yes the diplomatic model in EU1/2 is very impressive. Sometimes the morons have absolutely no idea when to declare peace or when to demand territory but that is very historically accurate. The number of times I've captured provinces only to have to return to the "status quo" because the leader has chickened at the sight of a big army on his land

Jeje2 is offline Jeje2
Prince
Espoo, Finland
Apr 1999
time: 07:16
  Old Post 14-11-2001 19:16
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Browse Apolyton AD-FREE

Grumbold:
I sort a liked that system.
Sometimes you help, sometimes you are beeing helped.
(Have even received land from these battles to me sometimes, also given to a AI-country once or twice land as part of peace.)

I just wish I can get EU2 soon.

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