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D4everman
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Fort Dix, New Jersey
Jun 2000 time: 05:16
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Perhaps it should be changed so that if the AI violates your border after you've told it not to the player should be able to declare war with no penalties on their reputation.
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Blackadar1
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Yes. Something needs to be done b/c borders only apply to the human player in Civ III as it stands.
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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:16
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Hmmm not sure. I haven't been really bothered by frequent AI intrusions.
I did note the Germans keeping to move their settler+spearman through my territories to found a city on the polar region of the continent in one game. But they don't interdict movement, they don't inhibit food/resources harvesting, basically, they are harmless.
Come to think of it, the americans stationed some defensive troops in my lands too, but they were of no hindrance until pollution came to be on the square they occupied. They left upon request though.
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Dev
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quote: Originally posted by CyberShy
if the AI crosses your border it IS an act of war,
but you can decide to not declare war. It's your choise.
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I fail to follow your logic.
To use a real life example then you're saying that the netherlands declared war on germany in 1940 when the germans crossed the border, and that the they could have avoided being occupied by not declaring war because it was their choice.
?
/dev
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Vytae
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"But why do they ACCEPT the agreement to stop violating the borders? If the diplomacy answer was "I'll go where I like" then fine, lets have a war. It is not acceptable to have them go "Certainly, we're leaving" only to repeat the violations next turn. The words do not match the actions"
You must not be thinking clearly or not remebering history. Plenty of times in our history have people said " Sure,well go away" only to invade next day,or do some other annoying politico thing.
Heres a rough example,when Hitler was starting his rise to power Churchill (British prime minister at the time) talked with Hitler and basicly asked him are you going to invade or what? Hitler said naw,just reuniting germans we wont cross any more borders we promise we bo good lil boys. Little while later Poland was occupied and WW2 starting to rage.
The Very randomness of the Ai's diplomacy makes it realistic,you cant trust any politico to do ANYTHING they say they gonna do.
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Dev
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quote: Originally posted by CyberShy
Well, the germans didn't only cross the border,
they started to shoot as well.
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THEY declared war and that by just moving their troops across the border.
Hitler didn't go "hahah our troops is on your soil, now you can either live with it or declare war and take the world opinion hit"
Which is basicly what the AI does by not removing its units or moving them back next turn-
Edit:
Of course this should go for the human player too, no treespassing without declaring war.
/dev
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dr.charm
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1) There were no German troops in the Netherlands in 1945, the Canadians had liberated the country by that time.
2) Churchill was not the Prime Minister of Britain until mid way through 1940, almost a year after the war had actually started with the invasion of Poland. The Prime Minister who 'allowed' Hitler to 'reunite provinces' was Neville Chamberlain.
3) IMHO, if requested to leave, the AI should have to keep his troops off your territory for at least a few turns.
Cheers,
Dr. Charm
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