 |
|  |
 |
|
Nero Would
|
|
quote: Originally posted by lockstep
Civ-specific units are part of the regular upgrade chain in v1.17f (e.g. pikeman upgrades to musketeer), this should be displayed in the 'unit tree'. Otherwise you did a great job - printouts of your file are ready to hand whenever I play a game of Civ3. |
You're right, I should really make the upgrade path clear. I considered showing arrows going to all the civ-specific units, but I was afraid that all those arrows crossing each other would make the chart too difficult to read. I hoped that the thin lines joining the civ-specific units to their non-specific equivalent would convey the idea. For the next version, I'll try to find a way to show the upgrades better.
|
|
|  |
 |
|
Nero Would
|
|
I've changed the file to match the updated version of the patch that was released by Firaxis on 15 Feb. The file is attached to my post in this thread that is dated 17 Feb.
|
|
|  |
 |
|
Nero Would
|
|
New version 1.21 adds:
- Changed to match the 3rd patch (Civ 3 version 1.21f)
- Moved some units in the Unit Tree to better show their place in the tech tree.
- Corrected calculation of City Centre Tile production.
Attachment: civstats.zip
This has been downloaded 1401 time(s).
Last edited by Nero Would on 05-05-2002 at 23:55
|
|
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|