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GNGSpam
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Wiggins, MS, US
Oct 2000 time: 05:16
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Why is the time between turns so unbearably wrong? By 1300 im waiting 3 to 5 minutes! between each turn. This is just unacceptable. How can I fix this?
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GNGSpam
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Wiggins, MS, US
Oct 2000 time: 05:16
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Someone help me out
How do I speed it up? Can it be speed up? Am I the only one with this problem?
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StarGazer
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San Francisco
Jun 2001 time: 21:16
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I think the speed depends on a lot of factors, including the OS and CPU speed, graphics card speed and memory, size of the world, number of civs in the game, how much activity is occurring in each civ (moving units around, fighting with other civs, building improvements, improving terrain), etc.
I have a huge world with eight civs, Windows 98, 550 Mhz Pentium III, Nvidia GeoForce 2 Ultra 64 Mb video card, and am at 1906 A.D. The pause between turns now lasts about a minute or so. Yes, waiting is tedious. It's the longest I've ever had to wait between turns, but what can ya do?
Guess I'll just have to shell out the bucks for a 2 Ghz computer and a newer video card. Well, I've had this for almost 2 1/2 years, so it's time for a new one (my sixth).
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PissedOFF
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I disagree
Your computer sounds adequate to do a lot more than that, lets face it you aren't rendering a lot of heavy duty graphics, and your CPU and memory seem adequate to do a lot more heavy computing than a game.
I think that there are lots of problems within the program itself, and I mostly blame the testers.
I am more and more thinking that this game is sub-standard. If they really wanted you to have a 1-2 GHZ computer with 1 Gig of ram they should have said it. What are they going to say next, multiplayer only works on CRAYS with fiber optic links.
PissedOff
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G.A
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Kiev, Ukraine
Nov 2001 time: 07:16
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Map size seems to have huuuge effect on the speed.
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