 |
|
thanakar
|
|
Civ 3 is the first of the Civ games I have played so I am wondering if it is par for the course for the AI to have a settler appear out of nowhere and plop a city down right the edge of your borders pushing your area of influence back.
This has happened so often that now its just a mnor annoyance but I keep loosing valuable resources due to this and I really do like playing a peaceful game but I am more and more getting a notion to wipe out these irritating incrusions into my domain.
|
|
|  |
 |
|
Mister Hand
|
|
You can't raze a city that you obtain through culture.
|
|
|  |
 |
|
dr.charm
|
|
The AI will *only* do this if there isnot enough space on the map. The AI seems to make some sort of calculation about whether or not it needs more cities, that is based more on a: if cities < 16 (or whatever) then build a new one. If you play on a map that is very large, but with few civs, the AI will stop expanding.
For example, I am currently playing a seven civ game on the earth map (the improved one, not the blecky one that came with the game). Normally, there would be 16 on this map. Anyway, virtually all of Africa, and most of Asia west of the Urals are uninhabited, even though there hasn't been a war that wiped out the cities there, simply no one has moved there.
I suspect that the most overpowering calculation is X number of cities, and after that, the AI makes a calculation based on corruption or other factors about whether or not to build.
Cheers,
Dr. Charm
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|