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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Falling asleep while Multi-playing...
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Frankychan is offline Frankychan
King
In the Kingdom of Hawaii (CPA Member)
Sep 2001
time: 19:16
  Old Post 15-11-2001 10:14 Visit Frankychan's homepage!
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Falling asleep while Multi-playing... Remove this text

Let me explain this to you all,

My friends and I decided to get a multi-player game on (our first time) around 11:00 p.m. Well, we took a while to connect because our servers kept messing up. However, when we finally connected we were having a good time. I (as Hive) was trying to get my other friend (Santiago) to backstab my other friend (Morgan). Anyway, we both had rovers and scouts marching to my other friends territory when the game fell into 'Morgan's' hands. We all wondered what was taking so long and decided to disconnect after waiting 30 minutes.

it turns out he fell asleep at the comp!!!

My question to everyone is, has this ever happened to you?

Oh yeah, 'Santiago' and I were pretty pissed off....free creds ya know............

Black Sunrise is offline Black Sunrise
Prince
Buffalo, New York, USA
Aug 2000
time: 05:16
  Old Post 16-11-2001 21:30 Visit Black Sunrise's homepage!
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Suffering from ads?

Well, I'm in a lot of MP email games, and I'm afraid they are all moving so slowly that I feel like I'm in a coma, so that's similar.

Indra

Basilisk is offline Basilisk
Chieftain
New Zealand
Nov 2001
time: 17:16
  Old Post 21-11-2001 13:59
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email games are just far too slow! i've been in one for about a week and it's only 2110!!!

Black Sunrise is offline Black Sunrise
Prince
Buffalo, New York, USA
Aug 2000
time: 05:16
  Old Post 21-11-2001 18:30 Visit Black Sunrise's homepage!
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Congrats, thats pretty fast.
In my Manifold 7 game, we've been playing for 8 days and are in 2103.
Indra

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:16
  Old Post 21-11-2001 19:34
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I was going to say as well that 10 turns in 7 days is pretty decent-- in most games with 4 or more players you are usually lucky to see a turn a day-- with 7 players it seems like every 3 days is the norm


. . . but there are fast players out there. In the sealurk alert game we are getting multiple turns a day since 2 of the players have routinely passed on the turn in less than 10 minutes and the other 2 (included me) take a little longer but still usually get it out in a few hours. If you want to start a fast game, you could scan through a few game threads and you can quickly get a sense of some of the fast players and perhaps invite them into a game. Personally, a turn a day for most of my games suits me -- as long as there are a few fast games as well

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:16
  Old Post 22-11-2001 16:05
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Basilisk, in the last month I just come from ending (btw... winning, 1 Transcendence, 1 Supreme Leader, 1 opponents resigned) 3 7players pbems started at March-April 99 back at owo forums, and got in this time till year 2220-30!

OTOH in summer 99, with much time on my hands and being ablet to play from work (...then), I played a 3 players pbem with dedicated fellows, and we ended it in 57 days playing 152 turns (I and Mongoose lost against the mighty Pagan).

Basilisk is offline Basilisk
Chieftain
New Zealand
Nov 2001
time: 17:16
  Old Post 29-11-2001 14:08
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Hmm, judging from what you guys are saying, I might think twice before committing to another PBEM. We both jsut gave up BTW, as exams were on . But i'm looking into a TCP/IP game, then perhaps switching it to PBEM once the turns are unberably long.

Basilisk is offline Basilisk
Chieftain
New Zealand
Nov 2001
time: 17:16
  Old Post 29-11-2001 14:10
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BTW MariOne, in your bid for Supreme leader, did any of the Human opponents vote for you? My adversary (the only one of my friends who has the game and is willing to play) would be far too stubborn to ever vote for me!

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:16
  Old Post 02-12-2001 04:18
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Basilisk, that was the "Mastor" game whose thread is here at Apolyton.
It was a game that had 4 faction with substitute players, two of which twice, so lots of turnaround problems, and even few months of stall and a miracle recovery...

I was in an early lead after gulping my neighbor PK who developed faster than everybody but thanks to avoiding to garrison his bases!

Univ, governor Gaia and Sparta were plotting against me, but Gaia let his marine invasion force being spotted and sunk, so Univ thought that he had better found himself better allies.
I thanked him, and didn't obstacle him in conquering all Gaian bases letting him become from 4th to second faction and even developing up to threaten my lead.

I had more difficulty with having reason of Sparta, lacking infiltration, but the sheer numbers of a PTS Hive, and a decisive flank attack from Univ finally allowed me to break the Colonel's resistance.
In all the meanwhile the Pope had not been able to get rid of the two last Morgan bases (I liberally supported my CEO Pactmate with all the latest techs, OTOH she was at the antipodes so that was all the support I could provide).
So seeing that I could handle the last Spartan survivors, the Provost directed all the power of his punch to the the Pope, leaving him with only one base in less than 3 turns.

As I would have needed 4-5 turns to wipe the Colonel, I offered him and the Pope to save their life if they accepted to not rebel to my SL, just to cut few turns shorter a game that lasted over 2.5 years.
The Colonel refused, but his honor suggested him to self-obliterate anyway... the Pope accepted.
I had 50% votes, Univ 45%, Morgan was allowed to share the victory too, the Pope could say that he survived although a loser.

PS: there were no AI factions in the game anyway.

JAMiAM is offline JAMiAM
Prince
Santa Clara, CA, USoA
May 1999
time: 21:16
  Old Post 02-12-2001 04:28
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quote:
Originally posted by MariOne
So seeing that I could handle the last Spartan survivors, the Provost directed all the power of his punch to the the Pope, leaving him with only one base in less than 3 turns.


Actually, I left the Pope with two bases...

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:16
Smile  Old Post 02-12-2001 04:56
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Well, you played the last turn after me in the round, and I did not get to see the final position... so you managed to halt your Doombusters in time heh?

Were my offhand report concise and fair enough, in your opinion?
Feel free to edit further, if you want

Something I grew the feel of, in these years, is that Apolytoners are far less inclined to share pbem victories than ACOLytes do.
So someone here might be asking himself why we accepted to win as Pactmates and didn't sort out the final glory in a duel, after wiping everybody else...
I've been more than happy to end that game that way, hope you did too...

JAMiAM is offline JAMiAM
Prince
Santa Clara, CA, USoA
May 1999
time: 21:16
  Old Post 02-12-2001 05:37
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quote:
Originally posted by MariOne
Well, you played the last turn after me in the round, and I did not get to see the final position... so you managed to halt your Doombusters in time heh?


I did have some "Vote Counters" in place to make sure that there were no irregularities, or changes of heart...

quote:
Originally posted by MariOne
Were my offhand report concise and fair enough, in your opinion?
Feel free to edit further, if you want


Eminently fair, and unusually concise, my old, loquacious comrade.

quote:
Originally posted by MariOne
Something I grew the feel of, in these years, is that Apolytoners are far less inclined to share pbem victories than ACOLytes do.
So someone here might be asking himself why we accepted to win as Pactmates and didn't sort out the final glory in a duel, after wiping everybody else...
I've been more than happy to end that game that way, hope you did too...


In this game, coming in as I did, as a replacement player, and with all of the delays (a few caused by myself) I felt it best to expedite the ending of the game. Even if I did have to share victory with one of my most gifted competitors. I must admit that I generally do not like to share victory, but this time, it was called for.

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