Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Huts
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:16
  Old Post 15-11-2001 20:50
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Huts Support Apolyton buy from Amazon

I have run a number of tests lately, after having played the 3 comparison games offered by our friends the SGs and smash (namely 'Come, laugh at the SGs', 'Large map, playing 2.42' and smash's '...sweet spot').
The conclusion is very simple:
The results of hut tipping, especially early tipping of 3 or 4 huts before discovery of Monarchy, make all the difference.
For example, I have managed to switch to Monarchy more than 1000 years earlier with 'lucky' hut tipping than without any hut tipping at all.
Therefore, the one and only strategical advice I can give to those wishing to achieve early landing on that kind of maps is:

RESTART AND RELOAD until you get the nicest possible results at early hut tipping.

I find restarting and reloading NO FUN.
Therefore,...
As far as I am concerned, I switch back to scenarios.
'Mongol' to start with (it should bring me close to Kabul and I sure enjoy it)

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:16
Wink  Old Post 15-11-2001 21:07
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Full PM-box? Change here!

Would seem to be a significant element of luck in record-setting performances. That' somewhat reassuring to those of us that have never come close.

Is today the "day" for you and the SGs, or are you coing to hold off on Civ III for awhile? Note there are no "scenarios" in Civ III; it shipped with two differently-sized world maps, which is what we see when we double-click the 'scenarios' button on the start screen.

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:16
  Old Post 15-11-2001 21:59
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Blaupanzer
Is today the "day" for you and the SGs, or are you coing to hold off on Civ III for awhile.

LOL
There is a Rome PBEM game I am playing with DaveV and the SGs.
I have calculated this morning that we have been playing it at an average rythm of 1 turn/week up to now. This means we are almost certain to play civ2 in 2003
As far as civ3 is concerned, I haven't asked the SGs (AFAIK it should be available in the UK tomorrow).
There is not the slightest sign of the game coming to Toulouse soon (perhaps they have problems translating culture into french ; I offered my help for the translation a few months ago but got no answer from firaxis), so I read the civ3 strategy forum now and then, and go on playing civ2 day and night as usual.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:16
  Old Post 16-11-2001 01:57 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Got spare money?

We are hoping to get our hands on Civ 3 tomorrow! La Fayette, I can't believe that France will be behind the UK!

On huts ... we know that the rules about huts change once the first city is founded. Before this time there are only 3 possible outcomes:
A unit
Gold
Tech

After the first city you can add:
Barbs - unless the hut is within city limits or 1 square beyond
Advanced Tribe/Nomad Settler

There is some evidence that the frequency of science increases after the capital is founded. Usually, I try to open huts before founding, or after Monarchy. A run of unwanted science prior to Monarchy can put your game back centuries. After Warrior Code/Iron Working/Map Making your research rate is about 23 turns.

-----------------

SG(2)

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:16
  Old Post 16-11-2001 02:47
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Remove this text

quote:
Originally posted by Scouse Gits
We are hoping to get our hands on Civ 3 tomorrow! La Fayette, I can't believe that France will be behind the UK!
----------------
SG(2)

I don't know about France in general; but about La Fayette in particular you can bet you are way ahead if you get civ3 tomorrow, because no one in Toulouse seems to have the slightest idea of civ3 being released within a few weeks from now .
Never mind: I'll catch up! (and if I get too impatient I send you a few pounds so that you can buy a beautiful British tinbox for me)

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:16
  Old Post 16-11-2001 04:02
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Get a bigger avatar today!

The way you get "lucky" with huts is to aggressively explore and open lots of them.

beyond that,all I have is suspicion...nomads are controllable to a degree.So are barbs.I almost always get barbs when opening with the 2nd move point...solution:don't open with 2nd move point.
Huts on hills,mountains and forests should be opened by phalanx or archers or "exploration parties" usually including a diplomat.
Always trade techs before a hut so you don't "waste" it on a tech the ai has....judgement call..especially before the first gvernment change.

The "off and on" horse and boat is good also for coastal hut hunting.
Polar huts are no fear situations.
Same for huts in city radius.Your city or another civ's.This happens alot with the ai.Many huts have been opened inside an ai city radius.
I am almost surprised when a hut on grassland,with a special showing,isn't an advanced tribe.
Avoid Invention pre-reqs like the plague if you want lots o' tech from huts.

there is some intuition after hut# 100,000 or so

DrFell is offline DrFell
King

Sep 2000
time: 05:16
  Old Post 16-11-2001 14:13
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Got spare money?

I'vd had advanced tribes before founding my first city.

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:16
  Old Post 16-11-2001 22:56 Visit Marquis de Sodaq's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton

quote:
Originally posted by La Fayette
...and go on playing civ2 day and night as usual.

[jealousy]Ah, to be able to play every day! I'm happy to squeeze in a half hour a few times each week.[/jealousy]

LaFayette, ShayYatesRoberts released version 2 of Age of Piracy scenarios. It's even better than the excellent original, and comes with 2 new scenarios. I've only played one of the three thus far, but recommend you download it.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:16
  Old Post 17-11-2001 01:04 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by DrFell
I'vd had advanced tribes before founding my first city.


Do remember how late this was in the game? From 4000BC - 1500BC I think an Advanced Tribe is impossible without founding. If you hang around until about 1AD ... who knows. Did your free city come with a palace?

----------------------

SG(2)

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:16
  Old Post 17-11-2001 02:18
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I've seen it a few times.Usually late,but once in a mp game at 3750bc!!!..with 2 whales!!!!

always comes with a palace.

debeest is offline debeest
Prince

May 2000
time: 21:16
  Old Post 17-11-2001 03:56
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

>>> There is some evidence that the frequency of science increases after the capital is founded. Usually, I try to open huts before founding, or after Monarchy. A run of unwanted science prior to Monarchy can put your game back centuries.

SG2 --

With freakish exceptions, as you said, before first founding you can only get units, gold, and techs. After first founding you can get those, and also barbs and cities. On the face of it, that would suggest that you'd get fewer techs after founding, so that you should actually try to open huts after founding if you're trying to avoid unwanted techs. Is there really evidence that you get more techs after founding?

Also relevant is the discussion a few months ago about when you can get nomads or advanced tribes. I don't think the discussion was conclusive, but there was a very strong indication that you get far more of them when you don't have any non settlers on the continent. Nomads and advanced tribes are the jackpot of hut contents, in my book, so I've started building two cities as early as I can.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:16
  Old Post 17-11-2001 18:53 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Smash
I've seen it a few times.Usually late,but once in a mp game at 3750bc!!!..with 2 whales!!!!

always comes with a palace.


Ah ... the hidden advantage of playing on a Mac

debeest - My impression is that after founding your first city the game tries to "help" you by giving scrolls like Masonry/Warrior Code for better defence. In addition, when you found a city you usually want a Tax Rate (In Despotism) of Science 60% Gold 40%.

Before founding, during the initial hut hunting phase, I do two things: (I prefer NON units as the result of huts at this stage)
1) Go into Anarchy - Despotism will always reappear on the next Oedo year.
2) Set science to zero. I have the notion that the tax rate can have an effect before your first city is built.

These two things seem to reduce unwanted science before Monarchy. Now this could be just my placebo!

I did a lot of hut testing when looking at starting techs. Here is a comparison of two batches of 100 tests.

Both tests were with the same hut/same game.
2,42/Deity/Hordes/Large World
Civ = Vikings
Year 3950BC
Hut on Plains tile
Approaching from the East
Government Despotism

Test A
Tax Rate - Default settings of 60% Science - 40% Gold - 0% Lux
Results:
Gold 23%
Unit 54%
Scroll 23%

Test B
Tax Rate - Science 0% - Gold 60% - Lux 40%
Results:
Gold 13%
Unit 71%
Scroll 16%

The increase in units is interesting - as well as the reduction of Gold with a higher tax rate

The problem with hut research is the number of variables. I am certain that the date plays a large part as proved with the compass point method of predicting just where barbs from huts will appear!

---------------

SG(2)

DrFell is offline DrFell
King

Sep 2000
time: 05:16
  Old Post 17-11-2001 21:51
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Smash
I've seen it a few times.Usually late,but once in a mp game at 3750bc!!!..with 2 whales!!!!

always comes with a palace.


Yup I've had the same thing happen a few times in 2x2x duels usually - but the location is often pretty crappy. I also sometimes get settlers from huts on grassland and plains, perhaps 2x2x or mge has some hidden differences from the standard game?

debeest is offline debeest
Prince

May 2000
time: 21:16
  Old Post 17-11-2001 23:11
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Help yourself to an AD-FREE life

Wow. Those certainly are some persuasive statistics, SG2. As you say, the number of potentially relevant variables is overwhelming, but I've already been astonished at the things that our perceptive and persistent Apolyton testers have been able to figure out, and you might have something here.

Nevertheless, I think I still prefer to settle those non settlers in hopes of finding new ones.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:16
  Old Post 18-11-2001 00:53 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by debeest

Nevertheless, I think I still prefer to settle those non settlers in hopes of finding new ones.


Yes... every time. Keep a few woodland/hills (etc) huts unopened near to your cities until you use all your nons. This can save epic treks across continents by weary nomads.

------------------

SG(2)

Juggler_Bob is offline Juggler_Bob
Chieftain
Grand Junction, CO U.S.A.
Dec 2000
time: 05:16
  Old Post 18-11-2001 05:14
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton

Is it better to clear (remove the black) around a hut before "tipping" it?

My experience (limited though it may be) shows that by doing so, you decrease the possibility of barbs...

However, I have also noticed a similar reduction of desireable results....

Limited experimentation w/ save games shows that by clearing the unknown territory, it reduces the chance of more spectacular results.

Example (from recent experiment):

Background:
1 city founded (as Romans)
Tech: usuals (irr, min, road) + bronze, writing, ceremonial

Tipped a hut after clearing the radius of unknown (black) territory (25 tries):

6 Barbarians
Horse x 5
Legion x 1

8 techs:
Warrior x 4
Pottery x 2
Horse x 2

8 gold
25 gp x 6
50 gp x 2

2 settler/adv tribe
1 adv tribe (very bad location --- 3 mtn, 1 tundra, mostly plains)
1 none settler

Went back to the orignal save, did not clear surrounding unknown terrain (if the site of the hut was a city, with the standard city radius of 20 surrounding squares, 13 of those squares were unexposed [black]) with 25 tries:

10 barbs
8 horse
2 legion

9 techs
code x 3
warrior x 1
masonry x 3
mysticism x 2

4 gold
1 x 25
1 x 50
2 x 100

2 settler/adv. tribe
2 x none settler


I know that with 50 tries in one given scenario is not a viable statistical analysis, but it does reflect my previous experiences with the game.

Has anyone done an exhaustive analysis of hut tipping?


-Bob

EyesOfNight
Guest

Not Yet
time:
  Old Post 20-11-2001 05:09
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Lose 30 kilos (of popups)

Actually you can get your palace from a hut quite a bit. I'd have to say it happens once every 25 games or so. I've done it many times and people have done it many many times to me.

Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:16
Smile  Old Post 20-11-2001 16:42
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by Smash
So are barbs.I almost always get barbs when opening with the 2nd move point...solution:don't open with 2nd move point.


Hm, in the early game, after I have founded cities, I always open with my first movement point. This means that if I find a hut after I have used up a movement point I just move around the hut with the rest of the points, or hit the space bar, to open it the next turn. If I get that lonely barb horse, he's history. Later on, when you get 8 of them (or whatever the number is) it doesn't matter anymore so I open all huts right away.

Carolus

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0434 seconds (90.16% PHP - 9.84% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net