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HugoHillbilly
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Ontario
Nov 2001 time: 00:16
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Im not sure what the point of your post is, but if you are saying that barbarians encampments should pop up inside your borders or when there is military units around, I disaggree. Your borders represent you "civilised" area, outside you borders is wilderness.
If you have military troops stationed in an area keeping the peace, the barbarians wont have a chance to grow in size enough to creat a villiage.
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MaSsConFUsi0n
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Toledo or Canton OH USA
Nov 2001 time: 05:16
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i think that hes talking about how in civ2 when you would come to a village, you would save the game so that you never had a bunch of barbs coming out of the village. if you didn't get the result that you wanted, then you would just reload and try again.
in civ3, this isn't allowed, the results don't change unless you wait an additional turn. by founding a city so that its beginning culture absorbs the village, then someone good will come out of it.
MaSsConFUsi0n
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fbitt1
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I built a city once that included a hut, thinking it worked like Civ II. Out popped three barbs.
And, I lose units to barbs *all the time*. I dispise barbarians. In some games I've taken to changing the setting to 'villages only', they are such a PITA. Heh.
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solo
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Lowell, MA USA
Jan 2001 time: 05:16
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War4ever, I got a nomad as the Babylonians in one game. They are scientific and religious. However, only once out of very many huts, playing with this civ.
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Medieval Celt
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>>BTW: i lost my first unit to a barb today ... weird... first time a unit lost to a barbarian warrior.. <<
Heh...try 'Raging Hordes' on Diety once....that will change your whole perspective on Barbarians, I assure you.
*grin*
I had a game going today that started out really well. Capitol in a fine place, near a floodplain with wheat and plenty of hills with Wine too. When I popped Ironworking from a hut, I found one of those blank hills now had Iron!
Game was going great, I'd gotten a free settler out of my first hut and managed to corner about three luxuries, two strategic resources and a goodly percentage of the map (for having 15 other civs) I was in the process of filling in before the Americans and Greeks could muscle their way in.
Then 1350 BC came around, 'twas a very bad year for the English, lemme tell you. THREE groups of twenty to twenty-five mounted barbarians appeared right outside two of my borders and my capital.
My northern town never had a chance. My capital had two swordsman and they went down in the finest tradition of the English soldier making elite whilst taking out about 5-6 barbs a piece. Not enough though, the remaining 10-12 plundered everything I had and left my formerly glittering capitol a smoking ruin.
All the plundering caused my secondary city to sell off it's Temple, leading to the town with 3 gemsites and plenty of food on the American border to get culturally assimilated.
All in 1350 BC---a year that shall live in infamy. I probably should have played it out, but after that shock I decided I better practice up on Emperor and 'Restless' Barbarians a little while longer.
Diety is TOUGH! All my expansion led to not be able to even consider a Wonder while a few turns before the AI had completed about five of them. I obviously didn't have enough troops either, although I thought myself well defended for that point in the game. My culture obviously suffered too....but my Empire sure looked impressive.....in 1360 A.D. :-/
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