 |
|
hurdygurdy
|
|
When Rome's empire spread throughout Europe and into England, England's cities did not shut down. They probably did not contribute (much) to the Roman empire, but locally they still were able to produce.
To reflect this, my suggestion is to make production unmodified (or slightly reduced) by corruption/waste, but have monies (revenue and science) not contribute to the empire as a whole.
It would take many years (decades or more) for the appropriate buildings to be built to get the city to a point that it contributes revenue and science to the empire.
This has the desired goal of reflecting reality and making sense without weakening (too bad) the intent of corruption.
/hg
|
|
|  |
 |
|
hurdygurdy
|
|
Size is relative, sure. But, I think my solution has some merits. And (at least) makes sense to me. But if I play on the world map and occupy the same land area, I still have a rough time with corruption. And it takes FOREVER to get it corrected.
As an aside, can you disband units to help build a minor wonder faster?
/hg
|
|
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|