Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > AI - Artificial Ineptitude
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
georage is offline georage
Settler

Nov 2001
time: 05:16
  Old Post 16-11-2001 12:13
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
AI - Artificial Ineptitude Got spare money?

I keep reading posts on how the AI in Civ3 is "good" or "better." I think it is laughable. You can beat every enemy on every skill level in basically the same way!

All you have to do is:

1) go to the enemy territory with a few decent units (about 4-5 archers work great early) and fortify yourself on a mountain. The enemy exhausts himself by foolishly attacking in the exact same fashion over and over and over. When he runs out of gas the cities are easy pickings.

2) use a faster unit (horseman) to hunt down villagers/workers/crush new cities/destroy improvements.

3) when they sue for peace abuse them without mercy.

You win!

Bubba_B is offline Bubba_B
Warlord
Ohio
Nov 2001
time: 00:16
  Old Post 16-11-2001 12:22
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Yes AI can be predictable but you sound pretty predictable too

All I can tell you is try different styles of game play. I like to mix up my play styles and I get varied results.
In other words play stoopid

Shiva is offline Shiva
Prince
Omaha,Nebraska USA
Jan 1970
time: 23:16
  Old Post 16-11-2001 12:32
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Re: AI - Artificial Ineptitude Support Apolyton, buy Call to Power 2

quote:
Originally posted by georage
I keep reading posts on how the AI in Civ3 is "good" or "better." I think it is laughable. You can beat every enemy on every skill level in basically the same way!


Wow, and your point is? Maybe you can show me an AI that you cant find some sort of trick that it cant deal with. People may say games have "AI" but in reality none of them have ever had anything close to real thought. Until they do you'll always be able to find some way of raping the computer. Get over it.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:16
  Old Post 16-11-2001 12:36 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

I admit the ai sucks.

but I rarely have the ai throw units at my units fortified on mountains.

but they will go for those workers. Consequently I use them as bait. I don't have to worry about losing them, I can just take them back. If the ai lands near a weakly defended city, I use the workers at bait to stall the ai a turn. Of course this only works if the ai has only a couple of units near your city.

also I sometimes I will run jaguar warriors deep into enemy territory and watch the ai pull most of its swordsman off the front lines to chase it. My jag warrior died for a good cause

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0334 seconds (86.87% PHP - 13.13% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net