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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Civilizations > Why just one UU per civ?
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Harel is offline Harel
Prince
Ramat Hasharon, Israel
May 1999
time: 05:16
  Old Post 16-11-2001 19:43 Visit Harel's homepage!
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#1 Report this post to a moderator
Why just one UU per civ? Inflate your Upload Space

Anyone here are talking about the upcoming apolyton add-on and talking about what special unit we should give each civ. Now, I am sure it is possible to give a civ more then one UU. So, why don't we give every Civ two different unique units? That would solve a lot of debates and historical points. It would also add greater diversity between the civs.

PMLF is offline PMLF
Warlord
Rio de Janeiro,Brazil
Jul 2000
time: 05:16
  Old Post 16-11-2001 22:42
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I agree totally with you.

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:16
  Old Post 16-11-2001 23:31
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Well, maybe because it's hard to find 16+32 more UU on those existing 16 civs + 16 new civs going to be added by the expansion pack!

Anyway, I do agree to let mods add more than one UU for science fiction or fantasy maps/games.

Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
time: 07:16
Thumbs up  Old Post 17-11-2001 13:45 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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There's a point in that. Two UUs per civ would have been more interesting and it would reflect better the different time periods of a civilisation. But of course it would bring the problem that there would be quite many units in the game.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:16
  Old Post 17-11-2001 16:43 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Well, having many units isn't even that big a problem but making many units is...

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