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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Does anyone know how to control the worker actions? thanks!
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dainbramaged13 is offline dainbramaged13
King
Dumbass
Mar 2000
time: 00:16
  Old Post 17-11-2001 04:58 Visit dainbramaged13's homepage!
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#1 Report this post to a moderator
Does anyone know how to control the worker actions? thanks! Suffering from ads?

i know i saw a screen once where i could control the worker actions like how you can control the city governors... where is it!
thanks!

Bubba_B is offline Bubba_B
Warlord
Ohio
Nov 2001
time: 00:16
  Old Post 17-11-2001 05:18
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#2 Report this post to a moderator
Check this out..... Support Apolyton or Terrorists Win

Was breezing through the manual (p.86-89) after reading your thread and noticed some cool hot keys you can use for your settlers........I mean workers.

Didnt read anything about a control screen.

Wow read my manual what a concept......
This forum makes me work.

Ludwig is offline Ludwig
Chieftain

Jun 2001
time: 05:16
  Old Post 17-11-2001 06:02
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#3 Report this post to a moderator
Support Apolyton buy from Amazon

I don't know if I know ALL the hotkeys, or if there are more I need to discover, but so far it seems that:

1. Hitting the "A" key when the worker is blinking move-ready will send him out to do whatever the AI thinks is best. Unfortunately, "best" sometimes means turning the irrigation in your population centers to mines. The governor LOVES mines and doesn't care if you're trying to prime the population pump.

2. Hitting "Shift-A" is better. It will send the worker out to so what the AI thinks is best - but only on tiles that currently have no improvement. He won't mess with anything you've already built. I'm not sure, but I think workers acting under "Shift-A" WILL turn roads into railroads if they get the chance, but otherwise they leave mines, fortresses, and irrigation alone.

3. Hitting "Shift-P" puts them on pollution duty. Since workers can pool their efforts, having a lot of workers on stand-by pollution duty keeps the board nice and clean. 3 Workers jumping onto a pollution tile will almost always clean it up in a single turn.

Those are the only automation keys I've figured out so far.

Zardof is offline Zardof
Settler

Nov 2001
time: 05:16
  Old Post 17-11-2001 06:23
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Increase Your PM Length

Build Road R
Road to Ctrl-R
Build Rail Shift-R
Rail to Ctrl-Shift-R
Build Road/Rail Net Ctrl-N
Build/Join city/colony B
Road then Colony Ctrl-B
Irrigate I
Irrigate to city Ctrl-I
Improve Nearest City Shift-I
Build Mine M
Build Fortress Ctrl-F
Plant Forest N
Clear Pollution/Forest/Jungle Shift-C
Clear all Forest Shift-F
Clear all Jungle Shift-J
Clear all Pollution Shift-P
Automate Worker A
Automate Worker (virgin terrain) Shift-A

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:16
  Old Post 17-11-2001 07:09
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Support Apolyton buy from Amazon

For now, it is a micromanagers game. LOL!

Zardof is offline Zardof
Settler

Nov 2001
time: 05:16
  Old Post 17-11-2001 08:28
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Suffering from ads?

quote:
Originally posted by cavebear
For now, it is a micromanagers game. LOL!

indeed

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