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Easy Rhino is offline Easy Rhino
Chieftain
Californey
Nov 2001
time: 21:16
  Old Post 18-11-2001 03:37
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Power Plants question Support Apolyton, buy GURPS/ Alpha Centauri

I have a few questions about Power Plants:

- Most plants have a 50% bonus to FACTORY production. Factories, of course, are a 50% production bonus. If you have a factory + plant, do you end up with a net 75% bonus, or a net 100%?

- What are the normal pollution-reducing characteristics of hydro, solar, and nuke plants? Are they different from each other?

- are nuke plants really three times more effective than normal power plants? If so.. wow.

- When "all hell breaks loose" from a nuke meltdown, what happens? It sound fun. I'm hoping a big demon jumps out of the earth or something

- Finally, if you have Hoover Dam, can you still build a power plant, getting a 50+50 bonus?

Thanks!
ER

Wrong_shui is offline Wrong_shui
Warlord
a field
Nov 2001
time: 05:16
  Old Post 18-11-2001 04:37
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no

moo

DarkMatter is offline DarkMatter
Chieftain
of the Land o' Lakes
Nov 2001
time: 23:16
  Old Post 18-11-2001 07:03 Visit DarkMatter's homepage!
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Got spare money?

Here's your answers:

1.) 75% increase total (50% + (50%x x 50%))
2.) Only nuke plants reduce pollution caused by shield output. The others just don't add to the problem.
3.) Yes, and with the pollution reduction, a 'wow' is in order.
4.) Couldn't tell you, never had it happen. There's no movie for it, so I don't think you'll see any cool effects.
5.) Unfortunately not. The one you build after it will replace the effects of the hydro given by the hoover dam. Each plant has the 'replace all other improvements with this one' box checked. The game, however, can't get rid of something that you get for free ( just like trying to sell granaries or barracks you have if you get the appropriate wonders). So the only real reason to construct another power plant in a city affected by the hoover dam is if you can build a nuke plant.

Off topic here, but since when did ocean/sea/coast squares not count as water? Last time I swam in the ocean, it was pretty watery.

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:16
  Old Post 18-11-2001 08:30
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The Nuclear Plant's water requirement is applied extremely inconsistently. I've built it in cities with no access to any water of any kind (not even a river). I've been unable to build it in cities on coasts with half their squares coast, sea, and ocean - then become able to build it in the next turn.

I'd really like some clarification from Firaxis on this one.

-Sev

Yoleus is offline Yoleus
Warlord

Nov 2000
time: 05:16
  Old Post 18-11-2001 20:30
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I would like clarifications too.

BUMP

Easy Rhino is offline Easy Rhino
Chieftain
Californey
Nov 2001
time: 21:16
  Old Post 19-11-2001 03:33
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Well, it does say in the civilopedia that salt water is okay for nuke plants.

But it also says hydro's need fresh water, which is a believe defined as either river or a inland sea ("lake").

ER

Venger is offline Venger
King
Keeper of the Can-O'Whoopass
Jan 1970
time: 23:16
  Old Post 19-11-2001 04:00
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quote:
Originally posted by Easy Rhino
Well, it does say in the civilopedia that salt water is okay for nuke plants.

But it also says hydro's need fresh water, which is a believe defined as either river or a inland sea ("lake").


Have they never heard of a well?

Venger

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