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yavoon
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do saved games save the rules? or are the rules always set on startup? I'm pretty sure in MP the maker of the game sets the rules. just wondering if in SP do saved games keep the rules.
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MariOne
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Erewhon in Neverland
May 1999 time: 06:16
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Which rules do you refer to?
The game rules you specify when you set up the game (those in "customize rules"), get embedded in it, Most of thema are paramters used for world generation, soit's obvious that you can't change wthe world underway.
Nor you can change do or Die, or Blind research, or difficulty level.
If you mean the game parameters in alpha.txt, there is proof that some of them are indeed read everytime you open a turn.
For instance, if you change the value of this flag:
1, ; If non-zero, humans can always contact each other in hotseat/email games
you will change the way you see the commlinks in the menu, in an underway game (of course you will see a difference only before you made contact with some other faction). You can even save halfway a turn, change the flag, and resume to see the new effect in place.
This led me to think that other parameters in alpha.txt could be altered halfway. In a pbem this would be dreadful, and a very lame cheat, so that I then never wanted to know if it was possible...
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yavoon
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k, but I still wouldn't mind an answer, do saved single player games, save the rules as well? or are rules always set on startup? by rules I mean alpha.txt and the different faction.txt
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T-hawk
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Hoboken NJ
Oct 2001 time: 00:16
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In my experience:
Map settings and rules selections (chosen when you start a game) ARE saved with the save file.
Alpha.txt rules ARE NOT saved with a game; the file is reread whenever a game is loaded.
Settings from the faction.txt files ARE read only at game start, and saved with a game.
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