Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Luxury Resources: how do they work?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
mengo76 is offline mengo76
Chieftain
Nashua, NH, USA
Nov 2001
time: 00:16
Question  Old Post 18-11-2001 08:52
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Luxury Resources: how do they work? Remove this text

Hi ppl,

OK, I understand how you connect a luxury resource to your capital with roads (plus a colony if it's outside your borders) and it makes one citizen per city happy.

But what happens when you have several luxury resources? For example, if I have 2 sources of furs, do I still get only one happy face? Waht if I have 10?

And how does a marketplace affect this? The Civilopedia says that it increases the number of happy faces by 1 for the 1st and 2nd luxury, by 2 for the 3rd and 4th, etc... But what does it mean by th e"1st", "2nd", etc? Does it mean the 1st and 2nd instances of each luxury? Or the 1st and 2nd different type of luxury I have? Or the 1st and secong source period?

Right now I have 4 sources (though one is traded to the English)of furs and 1 of gems, and I can see no difference between cities with a marketplace and cities without one...

Please help me out here if you've already figured this one out....

StratAll is offline StratAll
Settler
Belgium
Sep 2001
time: 06:16
Lightbulb  Old Post 18-11-2001 13:54 Visit StratAll's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

Hey Mengo,

When it comes to happy faces in your own empire you only need 1 luxury resource of a kind to add benefits.

Thus if you have 1 ivory, you'll make one content face happy per city.
If you have 8 ivory, you'll make one content face happy per city. The rest can be traded to other nations who don't have the luxury.

Now, if you have a marketplace, the this happens :
Your first two kinds of luxury (e.g. ivory and dyes) will each make one happy face.
The 3rd and 4th kinds of luxury (e.g. silk and gems) will each make 2 happy faces.
The 5th and 6th each 3.
And if you manage to obtain all 8 kinds the 7th and 8th will take care of 4 happy faces each.

In short, a city without a marketplace that has access to all luxuries will make 8 happy faces.
A city with marketplace will make 20 happy faces (1+1+2+2+3+3+4+4).

Hope this helps!

mengo76 is offline mengo76
Chieftain
Nashua, NH, USA
Nov 2001
time: 00:16
Lightbulb  Old Post 18-11-2001 20:10
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Thanks for the confirmation Strat.. I was finally able to trade a fur for an ivory and saw the two happy faces for the third type of luxury on my city screens. What's kind of misleading is the fact that on the city screen it tells you how many of each resource type you have, when that has no relevance at all as far as happiness goes...

Chuckles is offline Chuckles
King
of WOOT I'm a King now!
Jan 1970
time: 21:16
  Old Post 19-11-2001 06:40
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Ahhh.... I finally understand. I was wondering why some of my cities had many more happy faces then others.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0291 seconds (88.24% PHP - 11.76% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net