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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Fortresses and Zones of control
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Viktor is offline Viktor
Settler
Czech Rep.
Nov 2001
time: 06:16
  Old Post 19-11-2001 16:49
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Fortresses and Zones of control Support Apolyton, buy Civilization: The Boardgame

Q: Could somebody explain the role of fortresses (and actually whole new concept of zones of control)?

Manual says something like: "Unit in a fortress.... has ability to take free shots at passing units...". What does it exactly mean? Does it, for example, make sense to fortify Hopite (1/3/1) in a fortress or shall I rather fortify Archers or Longbowmen? In Civ2 well situated fortress with good defensive units in it often saved my nation - it seems that it does not seem to work this way now. Is there a strategy how to effectively protect border of my empire?

You may guess - this is exactly how I lost my first game Wat used to be enough in Civ2 (couple of fortresses and defensive units blocking strategic points and access roads) obviously was not sufficient this time.

silmaauki is offline silmaauki
Settler
Finland
Nov 2001
time: 07:16
  Old Post 19-11-2001 19:06
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Suffering from ads?

I guess free shots mean that when your units have been fortified and an enemy unit passes by the fortified units can occasionally shoot the by-passing unit. This way you get an extra change to fire!

So I think it's best to fortify any military unit, which has no other place to go to?

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