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Curumbor Elendil
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of Númenor
Nov 1999 time: 00:12
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Well, I know for a fact that just increasing the tech paradigm in the rules.txt does nothing. Now, it may be that increasing the tech paradigm under Scenario Parameters does something special. However, we did that in the New Millennium game, and it doesn't seem to have affected things much. Of course, the problem may be that we had to edit save files and so on, so maybe the Scenario Parameters are no longer in effect. I'm doubtful, though, because when I load a save game, I can turn on the cheat menu and see the Scenario Parameters, just as they should be. Maybe all 7 of us are just abnormally good players. The real thing to do to test this would be to increase tech paradigm in a scenario to something like 2000/10 and then see what it does. However, even this doesn't solve my problem. Because I'm trying to create a modpack that you can use on your own, randomized maps. No one is just going to play the same scenario file over and over.
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Curumbor Elendil
http://pantheon.yale.edu/~jps35/
ICQ 56126989
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Snog
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I have the tech paradigm set to 20/10 in my scenario Old and New. I have played that several times multiplayer and it always worked. Of course, it's set up that way in the .scn file as well, not just in the rules.txt. So maybe the solution is to get it working single player with a .sav or .scn file and then introduce the other players.
--Snog
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