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Shaka II
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I'm not sure if this is a bug, but in the current game I haven't got any advances from the Great Library, and am already approaching the discovery of Electricity. I am French, playing at Monarch level.
Last game, I was Greek playing at Regent level and I got several advances, but only for a brief period.
Has anyone else experienced this sort of thing?
In Civ II I always suspected that the AI stopped trading techs if the human player got the GL, but this is really cheap.
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GDI
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I've had the Great Library work fine for me in several games. I also wanted to point out that the effects of the Great Library cease when Education is discovered, not Electricity like it was in Civ2. It makes the lifespan of the Wonder much shorter...
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Andrew1999
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One other thing to note is that it only works with contacted civs. I was on an island and I couldn't figure out why the Library wasn't working. Then I met the rest of the world and got 5 or 6 techs all at once.
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Shaka II
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Well, I checked out the saved games and I got the GL in 350AD and education was discovered apparently by me in 520AD (17 turns later), which made it obsolete. In my opinion, they should extend the point of obsolescence a few turns. Maybe to Democracy would be better.
I checked the contacted civs, of which I had 4 during this period, and they all had feudalism for several turns, which I had to trade for with music theory and $$.
It used to be such a great wonder and now I will probably not bother with it again.
On the bright side, Sistene Chapel is awesome for cultural takeovers and to prevent the same.
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Kaesar
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Surrey, BC, Canada
Jan 1970 time: 05:16
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Get the GL, it's a MUST!!
JUST LOOK AT THE MUSICAL NOTES!!
most culture in the game
somebody figured it out to be 17 or 19
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Oho
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Ave !!!
Shaka in Civ II at least the GL only handed the new technology when discovered by another civilization, hence not working as described.
- Oho -
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mrbilll
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The window between construction and expiration of the GL is painfully brief, IMHO. Some things in Civ 3 just aren't worth it. The Great Wall, never one of my favorites anyway, is now pretty much useless. The Man-o-War special unit for the English is a fine idea, but the problems of making use of this unit are so obvious, I haven't even gotten around to playing them yet.
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AHO
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My problem with the GL is that it comes so early in the game, it takes you 40-50 turns to build it but gives you only a few advances for your troubles before someone else discovers Education. That's 40-50 turns in which you DIDN'T build a library, you DIDN'T build that Colosseum, courthouse, etc. Might as well put your resources into your own discoveries. But my biggest complaint is that Civ3 doesn't give you an alert that the GL, or any other Wonder, has now become obsolete. After I built GL, I backed off my funding for research, since I was going to be able to keep up with my opponents through the GL. After not hearing anything for a while, I found that Education had been discovered several turns before a realized it. Now, I know some smart-ass is going to say, "you've got to check every turn", but come on, how difficult would it be to program an alert function into the game that could let you know. I mean, what good are your "advisors" anyway?
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Shaka II
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AHO, this expresses my thoughts clearly. I guess in order for GL to work now, it has to be built very early on. My first wonder was Oracle, because someone built the Pyramids.
When I discovered Literacy I started GL, while rushing ahead to discover Theology to build Sistene, in case someone else beat me to GL. In the end I built both, but the GL had little life left, except for the culture per turn (as Kaesar points out), which will probably make it worth it in the end).
Also, I wouldn't consider myself a newbie (Rasbelin). Perhaps to Civ III I am a bit new, but it has only been out a few weeks, so I think everyone here is a bit of a newbie.
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