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carioca is offline carioca
Chieftain
Kirtland Stk, Clvlnd Mis, Republic of Deseret
Feb 2001
time: 05:12
Lightbulb  Old Post 28-03-2001 10:04
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#1 Report this post to a moderator
Escort Fighters! Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I belive that we can make fighter escorts for bombers....

Just go to the bombers and give them the carrier ability, this will both enable the bombers to 'carry' cruise missles, and for fighters to 'escort' bombers.

Have the bombers make their attack and then park a fighter on top of it, then if the bomber is attacked, the fighters should defend.

I think this should work, has anyone tried it?

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:12
Post  Old Post 28-03-2001 10:31 Visit Eyn's homepage!
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Help yourself to an AD-FREE life

hmmm i've another solution. make a "bomber-fighter": Bomber deplacement
ability (2 turns) but with "can attack air unit" and "air superiority" AI role
other option
use "x2 on defense versus air" for all your fighters (and for your flying fortress)

Miner is offline Miner
Prince
of London
Jul 1999
time: 05:12
Unhappy  Old Post 28-03-2001 00:17 Visit Miner's homepage!
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#3 Report this post to a moderator
Avatar Enlargement: We've got the solution

Sorry, no can do. The carrier special ability only works if the unit it is on is a sea domain (naval) unit. Otherwise it just doesn't work (actually not quite true, it sort of works for land, but doesn't do anything for air).

carioca is offline carioca
Chieftain
Kirtland Stk, Clvlnd Mis, Republic of Deseret
Feb 2001
time: 05:12
Post  Old Post 29-03-2001 05:02
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Support Apolyton or Terrorists Win

quote:

Originally posted by Miner on 03-27-2001 02:17 PM
Sorry, no can do. The carrier special ability only works if the unit it is on is a sea domain (naval) unit. Otherwise it just doesn't work (actually not quite true, it sort of works for land, but doesn't do anything for air).


I tried it our, and it wooks, but the bombers can move only 1 square

RedArmy is offline RedArmy
Chieftain
Sydney
Apr 2001
time: 05:12
Post  Old Post 06-04-2001 11:14
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Support Apolyton buy from Amazon

I havn't tried this, but I always had a question about if an aerotransport plane can be made, which is can carry Armors etc. on the plane and land near another city ... tried to create a plane with transport ability, but it didn't work, any idea?

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:12
Lightbulb  Old Post 06-04-2001 11:28 Visit techumseh's homepage!
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Got spare money?

Captain Nemo devised a combination that came closest to what you have in mind. Make a ship with the capacity to transport ground units, then give it the paratroop flag. You can then parachute it onto a land square,then disembark the ground units it carries. If it lands on another city or airfield it will be able to jump again, but if it lands on a regular ground terrain square, it will be unable to move.

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:12
Post  Old Post 08-04-2001 15:35
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Support Apolyton or Terrorists Win

I once tried to make a flying Aircraft Carrier, with no success.

You can't create trading ships or planes (which establish trade routes)

you CAN give Bombers the sub flag, and make them 0 attack. Then create some missiles and you have a modern Stealth Bomber! Which you have to arm...

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:12
Thumbs down  Old Post 12-04-2001 09:06 Visit Field Marshal Klesh's homepage!
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Suffering from ads?

quote:


you CAN give Bombers the sub flag, and make them 0 attack. Then create some missiles and you have a modern Stealth Bomber! Which you have to arm...



Are you sure?

I tried this and it didn't work. What role did you give the bomber? I gave mine the sub adv/dis, but then the only way to make it carry the missle unit was by making it a sea domain unit. By doing this, it couldn't move across the air anywhere to deliver its payload. Is there some combination I am overlooking?






[This message has been edited by Field Marshal Klesh (edited April 12, 2001).]

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