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TheDarkside
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Slayer
Oct 2001 time: 05:16
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**tries hard to think of a game that has AI which dosent know everything about your troop locations**
it makes the game somewhat challenging as opposed to boring, but for stuff like subs its unacceptable. Here, I'll even contribute the code to fix this:
void GetNextTarget() {
for (i = 0; i < ENEMY_CIV.NavalUnits.length; i++) {
if (ENEMY_CIV.NavalUnits[i].isSubmarine())
continue;
else
Attack(ENEMY_CIV.NavalUnits[i]);
}
}
Last edited by TheDarkside on 20-11-2001 at 21:23
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Elucidus
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It would be nice if the city would have an on-map display that would let you know at-a-glance whether a defender was there or not. Did that make sense?
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